diff --git a/src/game/engine/tests/integration/test_save_load_round_trip.gd b/src/game/engine/tests/integration/test_save_load_round_trip.gd index 7e1d7759..00c64f17 100644 --- a/src/game/engine/tests/integration/test_save_load_round_trip.gd +++ b/src/game/engine/tests/integration/test_save_load_round_trip.gd @@ -25,7 +25,7 @@ func after_each() -> void: func test_traded_luxuries_round_trips() -> void: - var p0: RefCounted = GameState.players[0] + var p0: PlayerScript = GameState.players[0] var lux0: Array[String] = ["silk", "spices", "wine"] p0.traded_luxuries = lux0 @@ -39,7 +39,7 @@ func test_traded_luxuries_round_trips() -> void: func test_traded_luxuries_empty_round_trips() -> void: - var p0: RefCounted = GameState.players[0] + var p0: PlayerScript = GameState.players[0] p0.traded_luxuries = [] SaveManagerScript.save_game(0) @@ -57,7 +57,7 @@ func test_traded_luxuries_empty_round_trips() -> void: func test_clan_id_round_trips() -> void: - var p0: RefCounted = GameState.players[0] + var p0: PlayerScript = GameState.players[0] var p1: RefCounted = GameState.players[1] p0.clan_id = "ironhold" p1.clan_id = "blackhammer" @@ -138,7 +138,7 @@ func test_wonders_built_empty_round_trips() -> void: func test_all_new_fields_round_trip_together() -> void: - var p0: RefCounted = GameState.players[0] + var p0: PlayerScript = GameState.players[0] var lux_m: Array[String] = ["mithril_ore", "deepstone"] p0.traded_luxuries = lux_m p0.clan_id = "goldvein"