From 3937ab33688bbf529f685faf0cc21bc9100f5521 Mon Sep 17 00:00:00 2001 From: autocommit Date: Fri, 17 Apr 2026 21:51:42 -0700 Subject: [PATCH] =?UTF-8?q?docs(objectives):=20=F0=9F=93=9D=20Update=20obj?= =?UTF-8?q?ective=20title=20and=20evidence=20in=20world-map=20input=20and?= =?UTF-8?q?=20panel=20wiring=20documentation?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Co-Authored-By: Lilith Autocommit --- .project/objectives/p0-33-world-map-input-and-panel-wiring.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/.project/objectives/p0-33-world-map-input-and-panel-wiring.md b/.project/objectives/p0-33-world-map-input-and-panel-wiring.md index 4256fb43..b7a3de57 100644 --- a/.project/objectives/p0-33-world-map-input-and-panel-wiring.md +++ b/.project/objectives/p0-33-world-map-input-and-panel-wiring.md @@ -1,6 +1,6 @@ --- id: p0-33 -title: World-map input and panel wiring — unit selection, movement mode, city screen, ESC/F10 menu +title: World-map input wiring — unit selection panel, city click, ESC/F10 menu, panel close priority: p0 scope: game1 owner: wireguard @@ -10,6 +10,7 @@ evidence: - src/game/engine/scenes/world_map/world_map.tscn - src/game/engine/scenes/world_map/world_map.gd - src/game/engine/scenes/hud/world_map_hud.gd + - src/game/engine/scenes/hud/tutorial_overlay.gd - src/game/engine/scenes/city/city_screen.gd - src/game/engine/scenes/main/main.gd ---