From 43b9420d5d34b8fe3c2ff04fc8ca4d3c7daeb6c6 Mon Sep 17 00:00:00 2001 From: Natalie Date: Mon, 4 May 2026 00:53:13 -0400 Subject: [PATCH] =?UTF-8?q?fix(@projects/@magic-civilization):=20?= =?UTF-8?q?=F0=9F=94=B4=20update=20p1=20progress=20status?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Co-Authored-By: Lilith Autocommit --- .project/objectives/DASHBOARD_CATEGORIES.md | 2 +- .project/objectives/README.md | 11 +++-------- .project/objectives/objectives.json | 8 ++++---- .../p1-56-civics-buildings-and-great-works.md | 10 +++++----- 4 files changed, 13 insertions(+), 18 deletions(-) diff --git a/.project/objectives/DASHBOARD_CATEGORIES.md b/.project/objectives/DASHBOARD_CATEGORIES.md index faf975a1..34f07e56 100644 --- a/.project/objectives/DASHBOARD_CATEGORIES.md +++ b/.project/objectives/DASHBOARD_CATEGORIES.md @@ -217,7 +217,7 @@ | [p1-53](p1-53-worldgen-layer-pages.md) | ✅ done | P1 | Worldgen layer pages — one playground per canonical doc, mirroring the layered Earth model | [terraformer](../team-leads/terraformer.md) | 🟢 | | [p1-54](p1-54-hex-direction-rust-ts-mapping.md) | ✅ done | P1 | Hex direction-index translation — Rust pointy-top axial vs design-app flat-top canvas | [terraformer](../team-leads/terraformer.md) | 🟢 | | [p1-55](p1-55-tech-culture-domain-propagation.md) | 🟡 partial | P1 | Tech & Culture domain field — propagate categorization through Rust, Godot UI, and player analysis | [simulator-infra](../team-leads/simulator-infra.md) | 🟢 | -| [p1-56](p1-56-civics-buildings-and-great-works.md) | 🔵 in_progress | P1 | Civics buildings, Great Works, Specialists, Great People — wire authored data into Rust + Godot | [simulator-infra](../team-leads/simulator-infra.md) | 🟢 | +| [p1-56](p1-56-civics-buildings-and-great-works.md) | 🟡 partial | P1 | Civics buildings, Great Works, Specialists, Great People — wire authored data into Rust + Godot | [simulator-infra](../team-leads/simulator-infra.md) | 🟢 | | [p1-57](p1-57-diplomacy-tribute-treaties.md) | 🔴 stub | P1 | Diplomacy: tribute, treaty lifecycle, magical-terrain episode gating | [unassigned](../team-leads/unassigned.md) | 🟢 | | [p1-58](p1-58-ecology-cognitive-system.md) | 🟡 partial | P1 | Ecology cognition: terrain affinity, food web, grudge memory, apex tier-10 fauna/flora | [simulator-infra](../team-leads/simulator-infra.md) | 🟢 | | [p2-01](p2-01-minimap-improvements.md) | ✅ done | P2 | Minimap — fog reflection and unit markers | [shipwright](../team-leads/shipwright.md) | 🟢 | diff --git a/.project/objectives/README.md b/.project/objectives/README.md index 6fcf7602..21fad528 100644 --- a/.project/objectives/README.md +++ b/.project/objectives/README.md @@ -15,10 +15,10 @@ | Priority | 🔵 | 🟡 | 🔴 | ❌ | ⚫ | ✅ | Total | |---|---|---|---|---|---|---|---| | **P0** | 0 | 0 | 0 | 0 | 0 | 43 | 43 | -| **P1** | 2 | 12 | 3 | 7 | 1 | 47 | 72 | +| **P1** | 1 | 13 | 3 | 7 | 1 | 47 | 72 | | **P2** | 0 | 7 | 14 | 3 | 6 | 53 | 83 | | **P3 (oos)** | 0 | 0 | 18 | 1 | 21 | 3 | 43 | -| **total** | **2** | **19** | **35** | **11** | **28** | **146** | **241** | +| **total** | **1** | **20** | **35** | **11** | **28** | **146** | **241** | @@ -47,12 +47,6 @@ |---|---|---|---|---| | [p2-16](p2-16-audio-assets.md) | P1 | Audio assets — in-theme OSS launch pack + source ledger | 2026-05-03 | 🟢 unblocked | -### [simulator-infra](../team-leads/simulator-infra.md) - -| ID | Priority | Title | Updated | Blocked | -|---|---|---|---|---| -| [p1-56](p1-56-civics-buildings-and-great-works.md) | P1 | Civics buildings, Great Works, Specialists, Great People — wire authored data into Rust + Godot | 2026-05-04 | 🟢 unblocked | - ## P1 — Ship-readiness | ID | Status | Title | Tags | Owner | Updated | Blocked | @@ -67,6 +61,7 @@ | [p1-39](p1-39.md) | 🟡 partial | Port per-yield difficulty multipliers from GDScript into Rust crates (Rail-1) — research + culture | rust-source-of-truth, rail-1 | [warcouncil](../team-leads/warcouncil.md) | 2026-05-01 | 🟢 unblocked | | [p1-43](p1-43-building-stacking-upgrade.md) | 🟡 partial | Building stacking — per-category upgrade chains (military / science / culture / production / etc.) | — | — | 2026-05-03 | 🟢 unblocked | | [p1-55](p1-55-tech-culture-domain-propagation.md) | 🟡 partial | Tech & Culture domain field — propagate categorization through Rust, Godot UI, and player analysis | — | [simulator-infra](../team-leads/simulator-infra.md) | 2026-05-04 | 🟢 unblocked | +| [p1-56](p1-56-civics-buildings-and-great-works.md) | 🟡 partial | Civics buildings, Great Works, Specialists, Great People — wire authored data into Rust + Godot | — | [simulator-infra](../team-leads/simulator-infra.md) | 2026-05-04 | 🟢 unblocked | | [p1-58](p1-58-ecology-cognitive-system.md) | 🟡 partial | Ecology cognition: terrain affinity, food web, grudge memory, apex tier-10 fauna/flora | — | [simulator-infra](../team-leads/simulator-infra.md) | 2026-05-04 | 🟢 unblocked | | [p2-22](p2-22-sprite-generation-pipeline.md) | 🟡 partial | Sprite generation pipeline — runnable end-to-end | — | [asset-sprite](../team-leads/asset-sprite.md) | 2026-04-25 | 🟢 unblocked | | [p1-29a](p1-29a-last-stand-defense.md) | 🔴 stub | Last-stand defense — combat-strength multiplier when defender is at last city | balance, combat, pacing | [combat-dev](../team-leads/combat-dev.md) | 2026-05-03 | 🟢 unblocked | diff --git a/.project/objectives/objectives.json b/.project/objectives/objectives.json index 9589bd55..9995077d 100644 --- a/.project/objectives/objectives.json +++ b/.project/objectives/objectives.json @@ -1,9 +1,9 @@ { - "generated_at": "2026-05-04T04:42:07Z", + "generated_at": "2026-05-04T04:50:40Z", "totals": { "done": 146, - "in_progress": 2, - "partial": 19, + "in_progress": 1, + "partial": 20, "stub": 35, "missing": 11, "oos": 28, @@ -1120,7 +1120,7 @@ "id": "p1-56", "title": "Civics buildings, Great Works, Specialists, Great People — wire authored data into Rust + Godot", "priority": "p1", - "status": "in_progress", + "status": "partial", "scope": "game1", "owner": "simulator-infra", "updated_at": "2026-05-04", diff --git a/.project/objectives/p1-56-civics-buildings-and-great-works.md b/.project/objectives/p1-56-civics-buildings-and-great-works.md index e0ac88a7..209f35dc 100644 --- a/.project/objectives/p1-56-civics-buildings-and-great-works.md +++ b/.project/objectives/p1-56-civics-buildings-and-great-works.md @@ -7,12 +7,12 @@ scope: game1 owner: simulator-infra updated_at: 2026-05-04 evidence: - - "src/simulator/crates/mc-core/src/ids.rs:1 — typed BuildingId/SpecialistId/GreatPersonClass/HarvestPolicyId newtypes (transparent serde)" - - "src/simulator/crates/mc-core/src/gpp.rs:1 — closed GppType + GreatWorkType enums with effect-key mapping" - - "src/simulator/crates/mc-city/src/building.rs:42 — BuildingEffect typed enum (gpp_*, great_work_slots_*) with Other catch-all" - - "src/simulator/crates/mc-city/src/building.rs:567 — test_building_deserialises_new_fields green (saga_arena + saga_chronicle round-trip)" + - "src/simulator/crates/mc-core/src/ids.rs:1 — typed BuildingId/SpecialistId/GreatPersonClass/HarvestPolicyId newtypes (transparent serde, mc-core test suite green)" + - "src/simulator/crates/mc-core/src/gpp.rs:1 — closed GppType + GreatWorkType enums with effect-key mapping (snake_case round-trip)" + - "src/simulator/crates/mc-city/src/building.rs:42 — typed BuildingEffect enum covering gpp_* and great_work_slots_* with Other catch-all; specialist_slots: Vec; requires_buildings_all_cities: Vec" + - "src/simulator/crates/mc-city/src/building.rs:567 — test_building_deserialises_new_fields green for saga_arena + saga_chronicle" - "src/simulator/crates/mc-city/src/building.rs:625 — test_all_authored_buildings_deserialize green over 178 building JSONs" - - "public/games/age-of-dwarves/docs/BUILDING_SCHEMA.md:99 — Civics extensions section + GPP / Great Work effect inventory" + - "public/games/age-of-dwarves/docs/BUILDING_SCHEMA.md:99 — Civics extensions section documents new effect-array variants and typed wrappers" assigned_by: simulator-infra --- ## Summary