diff --git a/src/game/engine/scenes/tests/auto_play.gd b/src/game/engine/scenes/tests/auto_play.gd index 769cb37d..2d3303ab 100644 --- a/src/game/engine/scenes/tests/auto_play.gd +++ b/src/game/engine/scenes/tests/auto_play.gd @@ -1893,7 +1893,7 @@ func _build_player_stats() -> Dictionary: mil += 1 _ensure_stats(idx) var pstat: Dictionary = _stats[idx] - var luxuries: int = HappinessScript._count_unique_luxuries(p, game_map) + var luxuries: int = HappinessScript._collect_unique_luxury_ids(p, game_map).size() var happiness: int = int(p.get("happiness")) if p.get("happiness") != null else 0 var gpt: int = int(p.get("gold_per_turn")) if p.get("gold_per_turn") != null else 0 var gold: int = int(p.get("gold")) if p.get("gold") != null else 0