diff --git a/src/game/engine/src/autoloads/event_bus.gd b/src/game/engine/src/autoloads/event_bus.gd index 2737f97e..b14ad789 100644 --- a/src/game/engine/src/autoloads/event_bus.gd +++ b/src/game/engine/src/autoloads/event_bus.gd @@ -289,3 +289,27 @@ signal rally_point_set(building_id: String, hex: Vector2i, command: String) signal building_placement_pick_requested(building_id: String, city: Variant, building_def_json: String) ## p1-26c: emitted once the player confirms a placement tile for a building. signal building_placement_confirmed(building_id: String, city: Variant, tile_pos: Vector2i) + +# -- Courier diplomacy signals (p3-01 c5) ------------------------------------ +## Mirrors mc-trade::CourierDispatched. Emitted by turn processor on dispatch. +signal courier_dispatched(agreement_id: int, from_player: int, to_player: int, courier_unit: String, eta_turns: int) +## Mirrors mc-trade::CourierIntercepted. Emitted mid-route when courier is killed. +signal courier_intercepted(agreement_id: int, at_position: Vector2i, by_player: int) +## Mirrors mc-trade::SharedMapDelivered. Emitted when courier reaches destination. +signal shared_map_delivered(agreement_id: int, from_player: int, to_player: int, turns_remaining: int) +## Mirrors mc-trade::SharedMapExpired. Emitted when the shared-map window closes. +signal shared_map_expired(agreement_id: int) +## Mirrors mc-trade::OpenBordersSigned. Emitted when open-borders deal is made. +signal open_borders_signed(agreement_id: int, player_a: int, player_b: int, turns_remaining: int) +## Mirrors mc-trade::OpenBordersExpired. Emitted when open-borders deal lapses. +signal open_borders_expired(agreement_id: int) +## Emitted by Diplomacy module when the human offers an OpenBorders deal. +signal open_borders_offered(from_player: int, to_player: int, gold: int, luxury_id: String) +## Emitted by Diplomacy module when the human offers a SharedMap deal. +signal shared_map_offered(from_player: int, to_player: int, gold: int, luxury_id: String) + +# -- Audio diagnostics -------------------------------------------------------- +## Emitted by AudioManager once per key when an SFX cannot be played because +## the manifest entry is missing or its stream fails to load. UI can wire a +## toast off this signal; the warning is also pushed to Godot's stderr. +signal audio_asset_missing(key: String, reason: String)