From 7a06d49bd7adbc689efdc2e09e914ff523e11229 Mon Sep 17 00:00:00 2001 From: Natalie Date: Sun, 12 Apr 2026 14:20:44 -0700 Subject: [PATCH] debug: explicit size check for start_positions --- src/game/engine/scenes/tests/auto_play.gd | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/game/engine/scenes/tests/auto_play.gd b/src/game/engine/scenes/tests/auto_play.gd index a6977e39..bf7df943 100644 --- a/src/game/engine/scenes/tests/auto_play.gd +++ b/src/game/engine/scenes/tests/auto_play.gd @@ -150,7 +150,8 @@ func _play_turn() -> void: if _turn_count == 1: print(" Start positions: %s" % str(game_map.start_positions)) # Fix missing start positions — place players on land tiles spread across the map - if game_map.start_positions.is_empty(): + print(" start_positions size=%d" % game_map.start_positions.size()) + if game_map.start_positions.size() == 0: _fix_start_positions(game_map, gs) for p: Variant in gs.players: var pname: String = "P%d" % p.index