From 9632bd2526792457a91835a5ed08ec82ddd8a977 Mon Sep 17 00:00:00 2001 From: Natalie Date: Sun, 12 Apr 2026 21:59:37 -0700 Subject: [PATCH] =?UTF-8?q?fix(@projects/@magic-civilization):=20?= =?UTF-8?q?=F0=9F=90=9B=20update=20research=20yield=20processing?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Co-Authored-By: Lilith Autocommit --- src/game/engine/src/modules/management/turn_processor.gd | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/game/engine/src/modules/management/turn_processor.gd b/src/game/engine/src/modules/management/turn_processor.gd index 9f9d2e16..16a0463c 100644 --- a/src/game/engine/src/modules/management/turn_processor.gd +++ b/src/game/engine/src/modules/management/turn_processor.gd @@ -144,8 +144,7 @@ func _process_research(player: RefCounted) -> void: # Player city as CityScript, game_map ) var yields: Dictionary = city.get_yields(tile_json) - var building_sci: int = _sum_city_building_effect(city as CityScript, "science") - player.research_progress += int((yields.get("science", 0) + building_sci) * sci_modifier) + player.research_progress += int(yields.get("science", 0) * sci_modifier) # Check if researching a spell (not a tech) var spell_data: Dictionary = DataLoader.get_spell(player.researching)