diff --git a/src/game/engine/scenes/tests/standin_sprite_proof.gd b/src/game/engine/scenes/tests/standin_sprite_proof.gd index 4bde4e20..cfda1e62 100644 --- a/src/game/engine/scenes/tests/standin_sprite_proof.gd +++ b/src/game/engine/scenes/tests/standin_sprite_proof.gd @@ -60,6 +60,38 @@ const ROWS: Array = [ ["sprites/cities/city_q4.png", "q4"], ["sprites/cities/city_q5.png", "q5"], ]], + ["THRONE ROOM (decorations, loaded by throne_room.gd)", [ + ["sprites/throne_room/throne_ancestor.png", "throne"], + ["sprites/throne_room/forge_master.png", "forge"], + ["sprites/throne_room/brewery_grand.png", "brewery"], + ["sprites/throne_room/trophy_great_skull.png", "trophy"], + ["sprites/throne_room/court_full.png", "court"], + ["sprites/throne_room/map_table_world.png", "map table"], + ]], + ["TREASURY ITEMS (loaded by treasury_tab.gd)", [ + ["sprites/items/master_blade.png", "blade"], + ["sprites/items/iron_axe.png", "axe"], + ["sprites/items/dwarven_plate.png", "plate"], + ["sprites/items/tower_shield.png", "shield"], + ["sprites/items/medical_kit.png", "med kit"], + ["sprites/items/crown_of_the_mountain.png", "crown"], + ]], + ["MAP RESOURCES (loaded by overlay_renderer.gd)", [ + ["sprites/resources/coal.png", "coal"], + ["sprites/resources/diamond.png", "diamond"], + ["sprites/resources/copper.png", "copper"], + ["sprites/resources/cattle.png", "cattle"], + ["sprites/resources/fish.png", "fish"], + ["sprites/resources/gems.png", "gems"], + ]], + ["TERRAIN FEATURES (no-SVG tiles, hex_renderer.gd)", [ + ["sprites/terrain/tower_of_wizardry.png", "tower"], + ["sprites/terrain/ancient_temple.png", "temple"], + ["sprites/terrain/ley_nexus.png", "ley nexus"], + ["sprites/terrain/shore.png", "shore"], + ["sprites/terrain/foothills.png", "foothills"], + ["sprites/terrain/riverside_forest.png", "forest"], + ]], ] var _cell: Vector2 = Vector2(150, 118)