diff --git a/games/age-of-dwarves/data/terrain/frozen.json b/games/age-of-dwarves/data/terrain/frozen.json new file mode 100644 index 00000000..7e08f0f3 --- /dev/null +++ b/games/age-of-dwarves/data/terrain/frozen.json @@ -0,0 +1,58 @@ +{ + "terrains": [ + { + "id": "snow", + "name": "Snow", + "movement_cost": 2, + "defense_bonus": 0, + "food": 0, + "production": 0, + "trade": 0, + "culture": 0, + "mana_major": null, + "mana_minor": [], + "infiltration": 0.02, + "flags": [], + "color": [240, 245, 255], + "sprite": "sprites/terrain/snow.png", + "feature_overlay": "", + "feature_type": null, + "variant_count": 1, + "transform_to": "tundra", + "transform_turns": 20, + "climate_zone": "frozen", + "quality_bonuses": {}, + "terrain_power": {}, + "albedo": 0.80, + "evapotranspiration": 0, + "description": "Snow-covered terrain. Harsh and barren." + }, + { + "id": "ice", + "name": "Ice", + "movement_cost": 2, + "defense_bonus": 0, + "food": 0, + "production": 0, + "trade": 0, + "culture": 0, + "mana_major": null, + "mana_minor": [], + "infiltration": 0.02, + "flags": ["water", "impassable_civilian"], + "color": [150, 210, 240], + "sprite": "sprites/terrain/ice.png", + "feature_overlay": "", + "feature_type": null, + "variant_count": 1, + "transform_to": "coast", + "transform_turns": 15, + "climate_zone": "frozen", + "quality_bonuses": {}, + "terrain_power": {}, + "albedo": 0.85, + "evapotranspiration": 0, + "description": "Frozen ocean surface. Impassable to civilians." + } + ] +} diff --git a/games/age-of-dwarves/data/terrain/land_common.json b/games/age-of-dwarves/data/terrain/land_common.json new file mode 100644 index 00000000..2cb91784 --- /dev/null +++ b/games/age-of-dwarves/data/terrain/land_common.json @@ -0,0 +1,166 @@ +{ + "terrains": [ + { + "id": "grassland", + "name": "Grassland", + "movement_cost": 1, + "defense_bonus": 0, + "food": 2, + "production": 0, + "trade": 1, + "culture": 0, + "mana_major": null, + "mana_minor": [], + "infiltration": 0.20, + "flags": ["starter"], + "color": [100, 200, 50], + "sprite": "sprites/terrain/grassland.png", + "feature_overlay": "", + "feature_type": null, + "variant_count": 3, + "transform_to": "forest", + "transform_turns": 24, + "climate_zone": "temperate", + "quality_bonuses": { "food": 1 }, + "terrain_power": {}, + "albedo": 0.22, + "evapotranspiration": 0.005, + "description": "Open grasslands. Good food production and some trade." + }, + { + "id": "plains", + "name": "Plains", + "movement_cost": 1, + "defense_bonus": 0, + "food": 1, + "production": 1, + "trade": 0, + "culture": 0, + "mana_major": null, + "mana_minor": [], + "infiltration": 0.15, + "flags": [], + "color": [200, 190, 110], + "sprite": "sprites/terrain/plains.png", + "feature_overlay": "", + "feature_type": null, + "variant_count": 3, + "transform_to": "grassland", + "transform_turns": 20, + "climate_zone": "dry temperate", + "quality_bonuses": { "production": 1 }, + "terrain_power": {}, + "albedo": 0.30, + "evapotranspiration": 0.003, + "description": "Dry open plains. Balanced food and production. Fire aftermath terrain." + }, + { + "id": "hills", + "name": "Hills", + "movement_cost": 2, + "defense_bonus": 100, + "food": 1, + "production": 1, + "trade": 0, + "culture": 0, + "mana_major": null, + "mana_minor": [], + "infiltration": 0.10, + "flags": [], + "color": [170, 140, 80], + "sprite": "sprites/terrain/hills.png", + "feature_overlay": "", + "feature_type": "hills", + "variant_count": 1, + "transform_to": "grassland", + "transform_turns": 30, + "climate_zone": "any", + "quality_bonuses": { "production": 1 }, + "terrain_power": {}, + "albedo": 0.28, + "evapotranspiration": 0.004, + "description": "Rolling highlands. Strong defensive position with some mining potential." + }, + { + "id": "mountains", + "name": "Mountains", + "movement_cost": 3, + "defense_bonus": 200, + "food": 0, + "production": 1, + "trade": 0, + "culture": 0, + "mana_major": null, + "mana_minor": [], + "infiltration": 0.05, + "flags": ["impassable_civilian"], + "color": [160, 160, 180], + "sprite": "sprites/terrain/mountains.png", + "feature_overlay": "", + "feature_type": "mountain", + "variant_count": 3, + "transform_to": "hills", + "transform_turns": 48, + "climate_zone": "elevated", + "quality_bonuses": { "production": 1 }, + "terrain_power": {}, + "albedo": 0.60, + "evapotranspiration": 0, + "description": "Towering peaks. Nearly impregnable but barren." + }, + { + "id": "desert", + "name": "Desert", + "movement_cost": 2, + "defense_bonus": 0, + "food": 0, + "production": 1, + "trade": 1, + "culture": 0, + "mana_major": null, + "mana_minor": [], + "infiltration": 0.08, + "flags": [], + "color": [230, 180, 80], + "sprite": "sprites/terrain/desert.png", + "feature_overlay": "", + "feature_type": null, + "variant_count": 3, + "transform_to": "plains", + "transform_turns": 30, + "climate_zone": "hot", + "quality_bonuses": { "trade": 1 }, + "terrain_power": {}, + "albedo": 0.45, + "evapotranspiration": -0.005, + "description": "Barren sands. No food but useful trade routes." + }, + { + "id": "tundra", + "name": "Tundra", + "movement_cost": 1, + "defense_bonus": 0, + "food": 1, + "production": 0, + "trade": 0, + "culture": 0, + "mana_major": null, + "mana_minor": [], + "infiltration": 0.10, + "flags": [], + "color": [180, 195, 210], + "sprite": "sprites/terrain/tundra.png", + "feature_overlay": "", + "feature_type": null, + "variant_count": 3, + "transform_to": "plains", + "transform_turns": 30, + "climate_zone": "cold", + "quality_bonuses": {}, + "terrain_power": {}, + "albedo": 0.35, + "evapotranspiration": 0.001, + "description": "Frozen plains. Harsh climate yields little sustenance." + } + ] +} diff --git a/games/age-of-dwarves/data/terrain/land_forest.json b/games/age-of-dwarves/data/terrain/land_forest.json new file mode 100644 index 00000000..625493fd --- /dev/null +++ b/games/age-of-dwarves/data/terrain/land_forest.json @@ -0,0 +1,85 @@ +{ + "terrains": [ + { + "id": "forest", + "name": "Forest", + "movement_cost": 2, + "defense_bonus": 50, + "food": 1, + "production": 1, + "trade": 0, + "culture": 0, + "mana_major": null, + "mana_minor": [], + "infiltration": 0.40, + "flags": [], + "color": [60, 130, 40], + "sprite": "sprites/terrain/forest.png", + "feature_overlay": "", + "feature_type": "foliage", + "variant_count": 3, + "transform_to": "plains", + "transform_turns": 16, + "climate_zone": "temperate", + "quality_bonuses": { "production": 1 }, + "terrain_power": {}, + "albedo": 0.15, + "evapotranspiration": 0.012, + "description": "Temperate hardwood forest. Good cover and production." + }, + { + "id": "jungle", + "name": "Jungle", + "movement_cost": 3, + "defense_bonus": 75, + "food": 2, + "production": 1, + "trade": 0, + "culture": 0, + "mana_major": null, + "mana_minor": [], + "infiltration": 0.55, + "flags": [], + "color": [30, 100, 20], + "sprite": "sprites/terrain/jungle.png", + "feature_overlay": "", + "feature_type": "foliage", + "variant_count": 3, + "transform_to": "forest", + "transform_turns": 20, + "climate_zone": "tropical", + "quality_bonuses": { "food": 1 }, + "terrain_power": {}, + "albedo": 0.12, + "evapotranspiration": 0.025, + "description": "Dense tropical canopy. Bountiful food, heavy cover." + }, + { + "id": "boreal_forest", + "name": "Frostwood", + "movement_cost": 2, + "defense_bonus": 25, + "food": 0, + "production": 2, + "trade": 1, + "culture": 0, + "mana_major": null, + "mana_minor": [], + "infiltration": 0.30, + "flags": [], + "color": [40, 90, 70], + "sprite": "sprites/terrain/boreal_forest.png", + "feature_overlay": "", + "feature_type": "foliage", + "variant_count": 3, + "transform_to": "tundra", + "transform_turns": 20, + "climate_zone": "cold", + "quality_bonuses": { "production": 1 }, + "terrain_power": {}, + "albedo": 0.20, + "evapotranspiration": 0.006, + "description": "Cold conifer forest. High production and timber trade." + } + ] +} diff --git a/games/age-of-dwarves/data/terrain/land_special.json b/games/age-of-dwarves/data/terrain/land_special.json new file mode 100644 index 00000000..616d6fb1 --- /dev/null +++ b/games/age-of-dwarves/data/terrain/land_special.json @@ -0,0 +1,58 @@ +{ + "terrains": [ + { + "id": "swamp", + "name": "Swamp", + "movement_cost": 2, + "defense_bonus": 25, + "food": 1, + "production": 0, + "trade": 0, + "culture": 0, + "mana_major": null, + "mana_minor": [], + "infiltration": 0.05, + "flags": [], + "color": [60, 80, 35], + "sprite": "sprites/terrain/swamp.png", + "feature_overlay": "", + "feature_type": "swamp_reeds", + "variant_count": 3, + "transform_to": "grassland", + "transform_turns": 20, + "climate_zone": "temperate", + "quality_bonuses": {}, + "terrain_power": {}, + "albedo": 0.18, + "evapotranspiration": 0.008, + "description": "Murky wetlands. Difficult terrain with limited yield." + }, + { + "id": "volcano", + "name": "Volcano", + "movement_cost": 3, + "defense_bonus": 50, + "food": 0, + "production": 3, + "trade": 0, + "culture": 0, + "mana_major": null, + "mana_minor": [], + "infiltration": 0.0, + "flags": ["impassable_civilian"], + "color": [190, 50, 20], + "sprite": "sprites/terrain/volcano.png", + "feature_overlay": "", + "feature_type": null, + "variant_count": 3, + "transform_to": "mountains", + "transform_turns": 48, + "climate_zone": "extreme", + "quality_bonuses": {}, + "terrain_power": {}, + "albedo": 0.15, + "evapotranspiration": 0, + "description": "Active volcanic terrain. Dangerous but rich in minerals." + } + ] +} diff --git a/games/age-of-dwarves/data/terrain/water.json b/games/age-of-dwarves/data/terrain/water.json new file mode 100644 index 00000000..f2ae3dec --- /dev/null +++ b/games/age-of-dwarves/data/terrain/water.json @@ -0,0 +1,112 @@ +{ + "terrains": [ + { + "id": "ocean", + "name": "Ocean", + "movement_cost": 1, + "defense_bonus": 0, + "food": 1, + "production": 0, + "trade": 2, + "culture": 0, + "mana_major": null, + "mana_minor": [], + "infiltration": 0.0, + "flags": ["water", "naval_only"], + "color": [60, 120, 210], + "sprite": "sprites/terrain/ocean.png", + "feature_overlay": "", + "feature_type": "water", + "variant_count": 3, + "transform_to": null, + "transform_turns": null, + "climate_zone": "water", + "quality_bonuses": {}, + "terrain_power": {}, + "albedo": 0.06, + "evapotranspiration": 0, + "description": "Deep waters. Naval units only." + }, + { + "id": "coast", + "name": "Coastal Waters", + "movement_cost": 1, + "defense_bonus": 0, + "food": 1, + "production": 0, + "trade": 1, + "culture": 0, + "mana_major": null, + "mana_minor": [], + "infiltration": 0.0, + "flags": ["water", "naval_only"], + "color": [80, 180, 220], + "sprite": "sprites/terrain/coast.png", + "feature_overlay": "", + "feature_type": "water", + "variant_count": 1, + "transform_to": null, + "transform_turns": null, + "climate_zone": "water", + "quality_bonuses": {}, + "terrain_power": {}, + "albedo": 0.08, + "evapotranspiration": 0, + "description": "Shallow coastal waters. Good for fishing and coastal trade." + }, + { + "id": "lake", + "name": "Lake", + "movement_cost": 1, + "defense_bonus": 0, + "food": 2, + "production": 0, + "trade": 1, + "culture": 0, + "mana_major": null, + "mana_minor": [], + "infiltration": 0.0, + "flags": ["water", "freshwater"], + "color": [80, 160, 215], + "sprite": "sprites/terrain/lake.png", + "feature_overlay": "", + "feature_type": "water", + "variant_count": 1, + "transform_to": "coast", + "transform_turns": null, + "climate_zone": "water", + "quality_bonuses": { "food": 1 }, + "terrain_power": {}, + "albedo": 0.08, + "evapotranspiration": 0, + "description": "Freshwater lake. Rich fishing and clean water." + }, + { + "id": "inland_sea", + "name": "Inland Sea", + "movement_cost": 1, + "defense_bonus": 0, + "food": 1, + "production": 0, + "trade": 2, + "culture": 0, + "mana_major": null, + "mana_minor": [], + "infiltration": 0.0, + "flags": ["water", "freshwater", "deep_water"], + "color": [65, 130, 205], + "sprite": "sprites/terrain/inland_sea.png", + "feature_overlay": "", + "feature_type": "water", + "variant_count": 1, + "transform_to": null, + "transform_turns": null, + "climate_zone": "water", + "quality_bonuses": { "trade": 1 }, + "terrain_power": {}, + "albedo": 0.07, + "evapotranspiration": 0, + "description": "A vast enclosed body of freshwater. Supports trade and fishing." + } + ] +}