diff --git a/src/game/engine/tests/integration/test_end_game_footer_actions.gd b/src/game/engine/tests/integration/test_end_game_footer_actions.gd index f717af0d..d1d79bef 100644 --- a/src/game/engine/tests/integration/test_end_game_footer_actions.gd +++ b/src/game/engine/tests/integration/test_end_game_footer_actions.gd @@ -51,7 +51,9 @@ func before_each() -> void: add_child_autofree(_egs) await get_tree().process_frame ## Bring it into the populated/visible state the footer handlers expect. - _egs.setup(0, "LastSurvivor", []) + ## setup() binds awards as Array[Dictionary]; an untyped [] is rejected. + var no_awards: Array[Dictionary] = [] + _egs.setup(0, "LastSurvivor", no_awards) await get_tree().process_frame