diff --git a/src/simulator/build-gdext.sh b/src/simulator/build-gdext.sh new file mode 100755 index 00000000..8054cfb1 --- /dev/null +++ b/src/simulator/build-gdext.sh @@ -0,0 +1,31 @@ +#!/usr/bin/env bash +set -euo pipefail + +TARGET=${1:-x86_64-unknown-linux-gnu} +SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)" +ADDON_DIR="$SCRIPT_DIR/../../engine/addons/magic_civ_physics" + +cargo build --release -p magic-civ-physics-gdext --target "$TARGET" + +mkdir -p "$ADDON_DIR" + +case "$TARGET" in + x86_64-unknown-linux-gnu) + cp "$SCRIPT_DIR/target/$TARGET/release/libmagic_civ_physics_gdext.so" \ + "$ADDON_DIR/libmagic_civ_physics.x86_64.so" + echo "Copied → engine/addons/magic_civ_physics/libmagic_civ_physics.x86_64.so" + ;; + x86_64-pc-windows-gnu|x86_64-pc-windows-msvc) + cp "$SCRIPT_DIR/target/$TARGET/release/magic_civ_physics_gdext.dll" \ + "$ADDON_DIR/magic_civ_physics.x86_64.dll" + echo "Copied → engine/addons/magic_civ_physics/magic_civ_physics.x86_64.dll" + ;; + aarch64-apple-darwin|x86_64-apple-darwin) + cp "$SCRIPT_DIR/target/$TARGET/release/libmagic_civ_physics_gdext.dylib" \ + "$ADDON_DIR/libmagic_civ_physics.dylib" + echo "Copied → engine/addons/magic_civ_physics/libmagic_civ_physics.dylib" + ;; + *) + echo "Unknown target $TARGET — skipping copy. Place .so/.dll manually in engine/addons/magic_civ_physics/" + ;; +esac diff --git a/src/simulator/build-wasm.sh b/src/simulator/build-wasm.sh new file mode 100755 index 00000000..81fb6df5 --- /dev/null +++ b/src/simulator/build-wasm.sh @@ -0,0 +1,5 @@ +#!/usr/bin/env bash +set -euo pipefail +wasm-pack build api-wasm \ + --target bundler \ + --out-dir ../pkg