diff --git a/src/game/engine/src/modules/ai/simple_heuristic_ai.gd b/src/game/engine/src/modules/ai/simple_heuristic_ai.gd index db07ab29..53300f0e 100644 --- a/src/game/engine/src/modules/ai/simple_heuristic_ai.gd +++ b/src/game/engine/src/modules/ai/simple_heuristic_ai.gd @@ -25,8 +25,8 @@ const FOUND_MIN_DIST_OWN: int = 4 ## deadlock founders that spawned near each other (observed in arena ## smoke tests where start placement put both players on tile 0,0). const FOUND_MIN_DIST_ENEMY: int = 1 -const RETREAT_HP_FRACTION: float = 0.3 -const DEFENSIVE_CHASE_RANGE: int = 4 +const RETREAT_HP_FRACTION: float = 0.15 +const DEFENSIVE_CHASE_RANGE: int = 8 const MILITARY_COMBAT_TYPES: Array[String] = [ "melee", "ranged", "cavalry", "siege", ]