{ "name": "@magic-civ/physics-rs", "version": "0.1.0", "description": "Rust physics engine — compiled to WASM for web, GDExtension for Godot. Build output lives at repo-root .local/build/wasm/ (gitignored, per-host). Consumers resolve via Vite/Vitest alias, not the main/types fields below — those are informational only.", "main": "../../.local/build/wasm/magic_civ_physics.js", "types": "../../.local/build/wasm/magic_civ_physics.d.ts", "scripts": { "build": "bash build-wasm.sh", "build:gdext": "bash build-gdext.sh" }, "files": [] }