feat(sprite-generation): ✨ Update prompt templates and logic for improved sprite generation flexibility
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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1 changed files with 15 additions and 13 deletions
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@ -34,11 +34,11 @@ STYLE_PREFIXES: dict[str, str] = {
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# --- LAYERS ---
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"units": (
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"isometric game character sprite, "
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"3/4 view from slightly above and to the side, "
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"single character, full body head to feet, "
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"painted fantasy RPG illustration like Baldur's Gate or Pillars of Eternity character art, "
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"detailed armor and equipment, clear readable silhouette, "
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"single fantasy character, 3/4 isometric view, "
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"ONE person only, ONE view only, NOT a turnaround sheet, NOT multiple angles, "
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"full body standing pose, feet visible, "
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"painted RPG character art like Baldur's Gate II or Heroes of Might and Magic, "
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"detailed armor and equipment visible, clear readable silhouette, "
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f"{_LAYER_COMMON}"
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),
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"buildings": (
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@ -58,19 +58,21 @@ STYLE_PREFIXES: dict[str, str] = {
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f"{_LAYER_COMMON}"
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),
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"improvements": (
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"isometric game tile improvement sprite, "
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"3/4 aerial view of a single small man-made feature, "
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"like a Civilization V farm, mine, or plantation tile improvement, "
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"simple composition, one clear feature, painted fantasy art, "
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"single small game improvement sprite, 3/4 isometric view, "
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"ONE simple feature only, NOT a full scene, NOT a landscape, "
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"small cultivated patch or simple structure, no buildings, no people, "
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"like a single Civilization V tile improvement icon, "
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"painted fantasy art, minimal composition, "
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f"{_LAYER_COMMON}"
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),
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"spells": (
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"magical spell effect game icon, "
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"abstract glowing magical energy centered in frame, "
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"like a World of Warcraft or Diablo ability icon, "
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"pure energy, particles, runes, elemental force, "
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"NO person, NO character, NO figure, NO face, "
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"vivid magical colors on dark background, masterpiece, best quality"
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"pure energy, particles, runes, or elemental force, "
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"NO person, NO character, NO figure, NO face, NO border, NO frame, NO ornament, "
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"clean circular composition, vivid magical colors on solid black background, "
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"masterpiece, best quality"
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),
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"ui": (
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"clean flat game UI icon, "
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@ -105,7 +107,7 @@ NEGATIVES: dict[str, str] = {
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"terrain": _BG_NEG,
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"biome_grid": _BG_NEG,
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"edges": _BG_NEG,
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"units": _LAYER_NEG + ", multiple characters, crowd, group",
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"units": _LAYER_NEG + ", multiple characters, crowd, group, turnaround sheet, multiple views, multiple angles, reference sheet, character sheet",
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"buildings": _LAYER_NEG + ", front elevation, straight-on view, multiple buildings, city, street",
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"resources": _LAYER_NEG + ", seamless texture, tileable pattern",
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"improvements": _LAYER_NEG + ", complex scene, multiple structures, city",
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