feat(units-specific): ✨ Add resource requirements field to unit configs with wood/stone/gold cost definitions
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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@ -18,6 +18,7 @@
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"cost": 50,
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"tech_required": null,
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"upgradeable_from": null,
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"requires_resource": null,
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"race_required": null,
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"faction": null,
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"can_found_city": false,
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@ -18,6 +18,7 @@
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"cost": 80,
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"tech_required": "animal_husbandry",
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"upgradeable_from": null,
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"requires_resource": "iron_ore",
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"race_required": null,
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"faction": null,
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"can_found_city": false,
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@ -21,6 +21,7 @@
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"movement": 1,
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"vision": 2,
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"tech_required": "war",
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"requires_resource": "iron_ore",
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"race_required": null,
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"faction": null,
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"keywords": ["reach"],
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