feat(city): ✨ Introduce culture yield calculation to modify city resource generation logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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@ -290,6 +290,7 @@ impl City {
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yields.production += 2.0;
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yields.gold += 1.0;
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yields.science += 1.0;
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yields.culture += 1.0;
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// Sum worked tile yields
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for wt in &self.worked_tiles {
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