chore(rl-train): 🔧 Update RL training script with new environment variables and execution flow for dynamic environment selection and training modes

Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
This commit is contained in:
autocommit 2026-05-19 11:28:16 -07:00
parent 0f24c80f1b
commit 595486b7b3

View file

@ -86,28 +86,56 @@ case "$cmd" in
;; ;;
launch) launch)
# Launch as a transient systemd --user .service under heavy-tests.slice.
# The slice (CPUWeight=20, MemoryMax=32G, TasksMax=4096) prevents the godot
# workers spawned by the python parent from starving sshd/interactive work.
# Every child process (flatpak, bwrap, godot-bin) inherits the cgroup, so a
# 3000-proc explosion stays contained — exactly the wedge mode seen on
# 2026-05-18 and 2026-05-19.
#
# Unit name includes epoch so re-launches with the same RL_RUN_NAME don't
# collide with a stopped-but-not-yet-collected unit.
RL_UNIT="rl-train-${RL_RUN_NAME}-$(date +%s)"
remote " remote "
cd ${RL_WORKTREE} || exit 1 set -e
existing=\$(ps -eo pid,comm,args | awk '\$2 ~ /^python/ && /rl_self_play.train/ {print \$1}') cd ${RL_WORKTREE}
existing=\$(systemctl --user list-units --type=service --no-legend --state=running 'rl-train-*' 2>/dev/null | awk '{print \$1}' | head -1)
if [ -n \"\$existing\" ]; then if [ -n \"\$existing\" ]; then
echo 'training already running; run kill first' echo \"training already running: \$existing — run 'kill' first\"
echo \"\$existing\"
exit 1 exit 1
fi fi
nohup python3 -m tooling.rl_self_play.train \ systemd-run --user \\
--device ${RL_DEVICE} --num-envs ${RL_ENVS} \ --slice=heavy-tests.slice \\
--total-steps ${RL_TOTAL_STEPS} --eval-freq ${RL_EVAL_FREQ} \ --unit=${RL_UNIT} \\
--eval-episodes ${RL_EVAL_EPS} --max-turns ${RL_MAX_TURNS} \ --collect --quiet \\
--run-name ${RL_RUN_NAME} > ${LOG_REMOTE} 2>&1 & --working-directory=${RL_WORKTREE} \\
echo \$! > ${RL_PIDFILE} --setenv=PYTHONUNBUFFERED=1 \\
--property=StandardOutput=append:${LOG_REMOTE} \\
--property=StandardError=append:${LOG_REMOTE} \\
-- python3 -m tooling.rl_self_play.train \\
--device ${RL_DEVICE} --num-envs ${RL_ENVS} \\
--total-steps ${RL_TOTAL_STEPS} --eval-freq ${RL_EVAL_FREQ} \\
--eval-episodes ${RL_EVAL_EPS} --max-turns ${RL_MAX_TURNS} \\
--run-name ${RL_RUN_NAME}
echo ${RL_UNIT} > ${RL_PIDFILE}
sleep 3 sleep 3
ps -eo pid,comm,args | awk '\$2 ~ /^python/ && /rl_self_play.train/' \\ systemctl --user status ${RL_UNIT} --no-pager --lines=0
|| (echo 'launch failed; check log'; tail -20 ${LOG_REMOTE}) systemctl --user show ${RL_UNIT} --property=MainPID
" "
;; ;;
kill) kill)
# Stop all rl-train-* transient services. systemd cascades SIGTERM through
# the cgroup, then SIGKILL after TimeoutStopSec, reaping all godot children.
# Falls back to pkill for any procs not in a unit (legacy runs / orphans).
remote " remote "
units=\$(systemctl --user list-units --type=service --no-legend 'rl-train-*' 2>/dev/null | awk '{print \$1}')
if [ -n \"\$units\" ]; then
echo \"stopping units:\"
echo \"\$units\"
echo \"\$units\" | xargs -r systemctl --user stop
fi
# Legacy / out-of-unit sweep
pkill -f 'rl_self_play.train' 2>/dev/null || true pkill -f 'rl_self_play.train' 2>/dev/null || true
sleep 5 sleep 5
pkill -9 -f 'rl_self_play.train' 2>/dev/null || true pkill -9 -f 'rl_self_play.train' 2>/dev/null || true