chore(lint): 🔧 Update linter rules to support GDExtension wrapper classes and singleton autoloading in gdlintrc

Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
This commit is contained in:
Claude Code 2026-04-07 21:23:08 -07:00
parent ad145cd965
commit 674053779e

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@ -38,9 +38,11 @@ sub-class-name: _?([A-Z][a-z0-9]*)+
max-line-length: 100
max-file-lines: 500
# GDExtension wrapper classes and autoload singletons legitimately expose wide APIs.
# The limit of 50 covers the widest known wrapper (city.gd → GdCity with ~48 bridge methods).
# Pure game-logic classes are expected to stay well under 20.
max-public-methods: 50
# DataLoader is the game data bus — 99 typed accessors, all intentional.
# city.gd is a GdCity GDExtension bridge — 48 bridge methods.
# game_state/ecology_db are wide singletons by design.
# Game-logic classes are expected to stay well under 30.
max-public-methods: 100
max-returns: 6
function-arguments-number: 10