feat(api): ✨ add raid aftermath state tracking
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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@ -2826,6 +2826,10 @@ impl IRefCounted for GdGameState {
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// bridge as players begin sieges; serialized for save
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// round-trip via `siege_pressure_as_pairs`.
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siege_pressure: Default::default(),
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// p3-10c: per-lair raid aftermath state. Populated by the
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// bridge on `Caught` raid outcomes; serialized for save
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// round-trip via `raid_aftermath_as_pairs`.
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raid_aftermath: Default::default(),
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},
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base,
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}
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