chore(autoplay): 🔧 Add remote batch root directory configuration to handle remote host auto-commit divergence
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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1 changed files with 11 additions and 3 deletions
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@ -26,6 +26,12 @@
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# (default 0). Use for multi-sweep runs that share a parent
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# results_dir and need disjoint seed numbers (e.g. Task #10
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# AI_PIN_PERSONALITY rotation: 5× batches at offsets 0,10,20,30,40).
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# REMOTE_BATCH_ROOT — Where remote autoplay batches write their output on the
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# AUTOPLAY_HOST. Defaults to /tmp/@magic-civilization/builds
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# so artifacts land OUTSIDE the remote host's dev working tree
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# (writing into the working tree causes auto-commit divergence
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# between hosts). Override to $REMOTE_HOME/... if the remote
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# host is a pure build node without active development.
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set -euo pipefail
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@ -61,6 +67,7 @@ if ! [[ "$TURN_LIMIT" =~ ^[0-9]+$ ]] || [ "$TURN_LIMIT" -lt 1 ]; then
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fi
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AUTOPLAY_HOST="${AUTOPLAY_HOST:-}"
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REMOTE_BATCH_ROOT="${REMOTE_BATCH_ROOT:-/tmp/@magic-civilization/builds}"
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SAFETY_TIMEOUT=$(( TURN_LIMIT * 2 + 300 ))
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PARALLEL="${PARALLEL:-1}"
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@ -200,13 +207,14 @@ _run_remote() {
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echo "[seed $seed] Running via SSH on $AUTOPLAY_HOST..."
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# Write remote batch artifacts OUTSIDE the dev tree to /tmp so they cannot
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# trigger auto-commit divergence on the remote host's working copy.
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# REMOTE_BATCH_ROOT (default /tmp/@magic-civilization/builds) keeps batch
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# artifacts OUTSIDE the remote host's dev working tree so they cannot
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# trigger auto-commit divergence between hosts.
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# Derive a unique remote dir from RESULTS_DIR's basename to avoid per-clan
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# path collisions when multiple batches run in parallel with the same STAMP.
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local results_basename
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results_basename="$(basename "$RESULTS_DIR")"
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local remote_game_dir="/tmp/@magic-civilization/builds/.local/batches/${results_basename}/game_${STAMP}_seed${seed}"
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local remote_game_dir="$REMOTE_BATCH_ROOT/.local/batches/${results_basename}/game_${STAMP}_seed${seed}"
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local remote_runner="$REMOTE_HOME/bin/run_ap3.sh"
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ssh "$AUTOPLAY_HOST" "
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