docs(@projects/@magic-civilization): 📋 p3-25 — record e2e proof + no-regression verification (canonical GUT 607/0)
p3-25 steps 1-5 verification recorded in the objective: - End-to-end: process_trade_phase forms+persists a real StrategicSwap → projected into view_json (steps 2-5 chain proven). - No-regression: release dylib rebuilt; canonical GUT gate engine/tests/unit/ → 617 tests, 607 passing, 0 failing; cargo mc-core/mc-state/mc-turn/mc-player-api green; workspace compiles incl. api-gdext dylib. - The 5 failures in a broader -ginclude_subdirs run are pre-existing non-canonical debt (stale v2 save fixtures in ffi/ vs the v3 loader from p2-72b; a stats-modal test; a cross-suite pollution cascade in test_audio_manager) — untouched by this work, flagged for a separate cleanup session. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@ -100,6 +100,23 @@ to `state.trade_ledger`, (d) projecting it all.
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## Notes
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**End-to-end proof (2026-06-26):** `process_trade_phase_forms_and_persists_strategic_swap`
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(mc-turn) crafts two players with complementary owned-tile strategics → the full headless
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chain forms a `StrategicSwap`, persists it to `state.trade_ledger`, and fans it onto both
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players' `traded_strategics`; `projection_surfaces_trade_deals_from_ledger` then shows it
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in `view_json`. So a headless player-adapter now sees territory + real trades entirely
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from the simulator — steps 1-5 deliver the headless view-completeness goal. Step 6 (live
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game adopting the unified `PlayerView`) remains a large separate follow-on.
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**No-regression verified (2026-06-26):** release dylib rebuilt (cargo clean reclaimed disk
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mid-session) + canonical GUT gate `engine/tests/unit/` → **617 tests, 607 passing, 0
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failing** (10 pending). cargo across mc-core/mc-state/mc-turn/mc-player-api green;
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workspace compiles incl. the api-gdext dylib crate. (A broader `-ginclude_subdirs` run
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shows 5 failures in non-canonical `ffi/` + `integration/` dirs — stale **v2** save
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fixtures vs the v3 loader from p2-72b, a stats-modal test, and a cross-suite pollution
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cascade in `test_audio_manager` — all pre-existing and untouched by this work; flagged
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separately.)
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Created 2026-06-26 from the p3-23 follow-up thread. This is the keystone Rail-1 debt —
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it underlies "simulator provides everything" for the whole headless/view path, not just
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trades. Large + central (touches `GameState`, projection, `mc-turn`, the `GdGameState`
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@ -1,12 +1,12 @@
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{
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"generated_at": "2026-06-26T06:04:57Z",
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"generated_at": "2026-06-26T06:26:53Z",
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"totals": {
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"done": 296,
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"stub": 0,
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"missing": 0,
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"in_progress": 0,
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"oos": 31,
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"partial": 2,
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"done": 296,
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"missing": 0,
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"oos": 31,
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"stub": 0,
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"in_progress": 0,
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"total": 329
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},
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"objectives": [
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