feat(terrain): ✨ Update terrain configs with arid, elevation, tropical, wetland, and water_extended properties
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
This commit is contained in:
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5 changed files with 395 additions and 0 deletions
79
games/age-of-four/data/terrain/land_arid.json
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79
games/age-of-four/data/terrain/land_arid.json
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{
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"terrains": [
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{
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"id": "chaparral",
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"name": "Chaparral",
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"movement_cost": 1,
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"defense_bonus": 25,
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"food": 1,
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"production": 0,
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"trade": 1,
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"culture": 0,
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"infiltration": 0.12,
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"flags": [],
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"color": [176, 158, 107],
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"sprite": "sprites/terrain/chaparral.png",
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"feature_overlay": "",
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"feature_type": "scrub",
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"variant_count": 3,
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"transform_to": "grassland",
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"transform_turns": 20,
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"climate_zone": "warm temperate",
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"quality_bonuses": { "trade": 1 },
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"terrain_power": {},
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"albedo": 0.32,
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"evapotranspiration": 0.003,
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"description": "Warm scrubland of drought-resistant shrubs. Some food and trade, prone to wildfire."
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},
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{
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"id": "savanna",
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"name": "Savanna",
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"movement_cost": 1,
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"defense_bonus": 0,
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"food": 1,
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"production": 1,
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"trade": 0,
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"culture": 0,
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"infiltration": 0.14,
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"flags": [],
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"color": [189, 179, 102],
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"sprite": "sprites/terrain/savanna.png",
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"feature_overlay": "",
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"feature_type": null,
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"variant_count": 3,
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"transform_to": "tropical_dry_forest",
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"transform_turns": 24,
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"climate_zone": "tropical dry",
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"quality_bonuses": { "food": 1 },
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"terrain_power": {},
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"albedo": 0.28,
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"evapotranspiration": 0.004,
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"description": "Tropical grassland with scattered trees. Balanced yields, seasonal rains sustain grazing herds."
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},
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{
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"id": "polar_desert",
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"name": "Polar Desert",
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"movement_cost": 2,
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"defense_bonus": 0,
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"food": 0,
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"production": 0,
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"trade": 0,
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"culture": 0,
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"infiltration": 0.03,
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"flags": [],
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"color": [199, 204, 186],
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"sprite": "sprites/terrain/polar_desert.png",
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"feature_overlay": "",
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"feature_type": null,
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"variant_count": 1,
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"transform_to": "tundra",
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"transform_turns": 30,
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"climate_zone": "polar",
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"quality_bonuses": {},
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"terrain_power": {},
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"albedo": 0.70,
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"evapotranspiration": 0,
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"description": "Barren polar wasteland. Too cold and dry for any growth. Nothing yields here."
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}
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]
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}
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104
games/age-of-four/data/terrain/land_elevation.json
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104
games/age-of-four/data/terrain/land_elevation.json
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{
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"terrains": [
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{
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"id": "alpine_tundra",
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"name": "Alpine Tundra",
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"movement_cost": 2,
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"defense_bonus": 50,
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"food": 0,
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"production": 0,
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"trade": 0,
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"culture": 0,
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"infiltration": 0.06,
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"flags": [],
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"color": [168, 176, 153],
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"sprite": "sprites/terrain/alpine_tundra.png",
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"feature_overlay": "",
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"feature_type": null,
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"variant_count": 1,
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"transform_to": "alpine_meadow",
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"transform_turns": 30,
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"climate_zone": "elevated cold",
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"quality_bonuses": {},
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"terrain_power": {},
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"albedo": 0.40,
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"evapotranspiration": 0.001,
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"description": "Treeless high-altitude terrain above the timberline. Wind-scoured and barren."
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},
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{
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"id": "alpine_meadow",
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"name": "Alpine Meadow",
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"movement_cost": 1,
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"defense_bonus": 25,
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"food": 1,
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"production": 0,
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"trade": 0,
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"culture": 1,
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"infiltration": 0.15,
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"flags": [],
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"color": [143, 176, 120],
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"sprite": "sprites/terrain/alpine_meadow.png",
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"feature_overlay": "",
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"feature_type": null,
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"variant_count": 3,
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"transform_to": "alpine_tundra",
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"transform_turns": 24,
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"climate_zone": "elevated temperate",
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"quality_bonuses": { "culture": 1 },
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"terrain_power": {},
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"albedo": 0.28,
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"evapotranspiration": 0.004,
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"description": "Lush high-altitude grassland with wildflowers. Scenic beauty inspires cultural growth."
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},
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{
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"id": "cloud_forest",
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"name": "Cloud Forest",
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"movement_cost": 3,
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"defense_bonus": 75,
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"food": 1,
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"production": 1,
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"trade": 0,
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"culture": 0,
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"infiltration": 0.50,
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"flags": [],
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"color": [64, 120, 89],
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"sprite": "sprites/terrain/cloud_forest.png",
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"feature_overlay": "",
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"feature_type": "foliage",
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"variant_count": 3,
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"transform_to": "alpine_meadow",
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"transform_turns": 20,
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"climate_zone": "elevated wet",
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"quality_bonuses": { "food": 1 },
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"terrain_power": {},
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"albedo": 0.14,
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"evapotranspiration": 0.018,
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"description": "High-elevation forest wreathed in perpetual mist. Dense canopy traps moisture from passing clouds."
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},
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{
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"id": "montane_forest",
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"name": "Montane Forest",
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"movement_cost": 2,
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"defense_bonus": 50,
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"food": 1,
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"production": 1,
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"trade": 0,
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"culture": 0,
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"infiltration": 0.35,
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"flags": [],
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"color": [46, 107, 71],
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"sprite": "sprites/terrain/montane_forest.png",
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"feature_overlay": "",
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"feature_type": "foliage",
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"variant_count": 3,
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"transform_to": "hills",
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"transform_turns": 20,
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"climate_zone": "elevated",
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"quality_bonuses": { "production": 1 },
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"terrain_power": {},
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"albedo": 0.17,
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"evapotranspiration": 0.010,
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"description": "Dense mid-elevation forest clinging to mountain slopes. Good timber and defensive terrain."
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}
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]
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}
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54
games/age-of-four/data/terrain/land_tropical.json
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54
games/age-of-four/data/terrain/land_tropical.json
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{
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"terrains": [
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{
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"id": "tropical_dry_forest",
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"name": "Tropical Dry Forest",
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"movement_cost": 2,
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"defense_bonus": 50,
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"food": 1,
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"production": 1,
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"trade": 0,
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"culture": 0,
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"infiltration": 0.25,
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"flags": [],
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"color": [128, 156, 64],
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"sprite": "sprites/terrain/tropical_dry_forest.png",
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"feature_overlay": "",
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"feature_type": "foliage",
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"variant_count": 3,
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"transform_to": "savanna",
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"transform_turns": 16,
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"climate_zone": "tropical dry",
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"quality_bonuses": { "production": 1 },
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"terrain_power": {},
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"albedo": 0.20,
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"evapotranspiration": 0.008,
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"description": "Warm deciduous forest with seasonal drought. Moderate yields, sheds leaves in dry season."
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},
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{
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"id": "tropical_rainforest",
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"name": "Tropical Rainforest",
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"movement_cost": 3,
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"defense_bonus": 75,
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"food": 2,
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"production": 1,
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"trade": 0,
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"culture": 0,
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"infiltration": 0.55,
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"flags": [],
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"color": [23, 115, 46],
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"sprite": "sprites/terrain/tropical_rainforest.png",
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"feature_overlay": "",
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"feature_type": "foliage",
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"variant_count": 3,
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"transform_to": "tropical_dry_forest",
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"transform_turns": 24,
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"climate_zone": "tropical wet",
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"quality_bonuses": { "food": 1 },
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"terrain_power": {},
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"albedo": 0.12,
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"evapotranspiration": 0.025,
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"description": "Hot, perpetually wet dense forest. Extremely productive but difficult to traverse."
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}
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]
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}
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54
games/age-of-four/data/terrain/land_wetland.json
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54
games/age-of-four/data/terrain/land_wetland.json
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{
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"terrains": [
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{
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"id": "bog",
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"name": "Bog",
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"movement_cost": 3,
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"defense_bonus": 25,
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"food": 0,
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"production": 1,
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"trade": 0,
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"culture": 0,
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"infiltration": 0.04,
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"flags": [],
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"color": [115, 99, 56],
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"sprite": "sprites/terrain/bog.png",
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"feature_overlay": "",
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"feature_type": "swamp_reeds",
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"variant_count": 1,
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"transform_to": "swamp",
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"transform_turns": 24,
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"climate_zone": "cold",
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"quality_bonuses": {},
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"terrain_power": {},
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"albedo": 0.15,
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"evapotranspiration": 0.006,
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"description": "Waterlogged acidic peatland. Difficult to cross, poor yields. Peat can be harvested for fuel."
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},
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{
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"id": "temperate_rainforest",
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"name": "Temperate Rainforest",
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"movement_cost": 3,
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"defense_bonus": 75,
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"food": 1,
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"production": 2,
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"trade": 0,
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"culture": 0,
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"infiltration": 0.50,
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"flags": [],
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"color": [26, 112, 51],
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"sprite": "sprites/terrain/temperate_rainforest.png",
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"feature_overlay": "",
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"feature_type": "foliage",
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"variant_count": 3,
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"transform_to": "forest",
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"transform_turns": 20,
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"climate_zone": "temperate wet",
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"quality_bonuses": { "production": 1 },
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"terrain_power": {},
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"albedo": 0.13,
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"evapotranspiration": 0.020,
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"description": "Cool, extremely wet old-growth forest. Towering conifers and moss-draped canopy. Excellent timber."
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}
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]
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}
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104
games/age-of-four/data/terrain/water_extended.json
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games/age-of-four/data/terrain/water_extended.json
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{
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"terrains": [
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{
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"id": "deep_ocean",
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"name": "Deep Ocean",
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"movement_cost": 1,
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"defense_bonus": 0,
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"food": 0,
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"production": 0,
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"trade": 2,
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"culture": 0,
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"infiltration": 0.0,
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"flags": ["water", "naval_only", "deep_water"],
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"color": [31, 69, 161],
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"sprite": "sprites/terrain/deep_ocean.png",
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"feature_overlay": "",
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"feature_type": "water",
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"variant_count": 1,
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"transform_to": null,
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"transform_turns": null,
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"climate_zone": "water",
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"quality_bonuses": {},
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"terrain_power": {},
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"albedo": 0.06,
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"evapotranspiration": 0,
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"description": "Deep open water far from any coast. Only ocean-going vessels can navigate these waters."
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},
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{
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"id": "coral_reef",
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"name": "Coral Reef",
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"movement_cost": 1,
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"defense_bonus": 0,
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"food": 2,
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"production": 0,
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"trade": 1,
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"culture": 0,
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"infiltration": 0.0,
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"flags": ["water", "naval_only"],
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"color": [64, 191, 171],
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"sprite": "sprites/terrain/coral_reef.png",
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"feature_overlay": "",
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"feature_type": "water",
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"variant_count": 1,
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"transform_to": null,
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"transform_turns": null,
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"climate_zone": "water",
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"quality_bonuses": { "food": 1 },
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"terrain_power": {},
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"albedo": 0.10,
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"evapotranspiration": 0,
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"description": "Shallow tropical reef teeming with marine life. Rich fishing grounds near warm coastlines."
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},
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{
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"id": "estuary",
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"name": "Estuary",
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"movement_cost": 1,
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"defense_bonus": 0,
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"food": 1,
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"production": 0,
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"trade": 2,
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"culture": 0,
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"infiltration": 0.0,
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"flags": ["water", "freshwater"],
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"color": [89, 150, 171],
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"sprite": "sprites/terrain/estuary.png",
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"feature_overlay": "",
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"feature_type": "water",
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"variant_count": 1,
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"transform_to": null,
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"transform_turns": null,
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"climate_zone": "water",
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"quality_bonuses": { "trade": 1 },
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"terrain_power": {},
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"albedo": 0.08,
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"evapotranspiration": 0,
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"description": "Where river meets ocean. Brackish water supports unique ecosystems and lucrative trade."
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},
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{
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"id": "mangrove",
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"name": "Mangrove",
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"movement_cost": 2,
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"defense_bonus": 25,
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"food": 1,
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"production": 1,
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"trade": 0,
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"culture": 0,
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"infiltration": 0.30,
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"flags": ["water"],
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"color": [71, 120, 89],
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"sprite": "sprites/terrain/mangrove.png",
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"feature_overlay": "",
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"feature_type": "foliage",
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"variant_count": 3,
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"transform_to": null,
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"transform_turns": null,
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"climate_zone": "tropical coastal",
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"quality_bonuses": { "food": 1 },
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"terrain_power": {},
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"albedo": 0.14,
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"evapotranspiration": 0.015,
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"description": "Tropical coastal wetland forest. Tangled roots slow movement but shelter diverse life."
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}
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]
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}
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