feat(@magic-civilization): add combat balance config field

Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
This commit is contained in:
Natalie 2026-05-09 12:35:18 -07:00
parent e0fc6486c9
commit 9943ecdd04

View file

@ -309,6 +309,13 @@ pub struct GameState {
/// `CombatOutcome::RansomOffered`.
#[serde(default)]
pub ransom_queue: crate::ransom::RansomQueue,
/// p2-55f: data-driven combat balance config (ransom durations, XP
/// awards, multipliers). Loaded from
/// `public/games/age-of-dwarves/data/combat_balance.json` at game start
/// via `crate::combat_balance::load_combat_balance`. Defaults to the
/// pre-p2-55f hardcoded constants so save migration is no-op.
#[serde(default)]
pub combat_balance: crate::combat_balance::CombatBalance,
/// p3-10b: per-lair-tile siege pressure state. Keyed by `(col, row)`
/// of the lair tile. Bridge layer ticks pressure each turn via
/// `mc_combat::lair::tick_siege` / `decay_siege`; entries are removed