test(mc-ai): GPU parity tests skip on software rasterizer, not just absent GPU
gpu_rollout_parity asserts the WGSL kernel matches the CPU reference within 1e-4 (>=98% agreement). It was designed to skip when no GPU is present, but a software rasterizer (lavapipe/llvmpipe, DeviceType::Cpu) is detected as a GPU adapter, so the tests RAN and failed: lavapipe's transcendental rounding diverges from the CPU ref (~0.01 on a few entries -> 81% agreement). The file header itself notes WGSL doesn't guarantee identical transcendental rounding across backends, so parity vs an arbitrary software rasterizer isn't a meaningful contract. Fix: GpuContext exposes is_hardware (adapter device_type != Cpu). The 4 parity-vs-CPU tests skip on software adapters via a shared hardware_ctx() helper; they still run on real GPU hardware (apricot). Production keeps the software fallback for GPU-path regression coverage. The GPU-internal determinism test is unchanged (holds on software). Verified on the DO CPU fleet (lavapipe Vulkan): cargo nextest run -p mc-ai -> 410 passed, 0 failed (was 3 failed). Workspace otherwise 2919/2919 green. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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2 changed files with 35 additions and 9 deletions
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@ -139,6 +139,12 @@ pub struct GpuContext {
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bind_group_layout: wgpu::BindGroupLayout,
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bind_group_layout: wgpu::BindGroupLayout,
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/// Backend string for diagnostics (`"Vulkan"`, `"Metal"`, `"Dx12"`, `"Gl"`).
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/// Backend string for diagnostics (`"Vulkan"`, `"Metal"`, `"Dx12"`, `"Gl"`).
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pub backend: String,
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pub backend: String,
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/// `true` only for a real hardware GPU adapter. A software rasterizer
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/// (llvmpipe / lavapipe / WARP) reports `DeviceType::Cpu`; it still runs the
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/// GPU *path* for regression coverage, but its transcendental rounding
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/// diverges from the CPU reference beyond the 1e-4 parity bound — so the
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/// GPU↔CPU parity tests must skip on it and run only on real hardware.
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pub is_hardware: bool,
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/// Persistent input pod buffer (MAX_BATCH * sizeof(AbstractRolloutState)).
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/// Persistent input pod buffer (MAX_BATCH * sizeof(AbstractRolloutState)).
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buf_pods: wgpu::Buffer,
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buf_pods: wgpu::Buffer,
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/// Persistent input priors buffer (MAX_BATCH * sizeof(BatchPriors)).
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/// Persistent input priors buffer (MAX_BATCH * sizeof(BatchPriors)).
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@ -261,7 +267,10 @@ impl GpuContext {
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eprintln!("[mc-ai gpu] picked: backend={:?} device_type={:?} name={:?}", info.backend, info.device_type, info.name);
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eprintln!("[mc-ai gpu] picked: backend={:?} device_type={:?} name={:?}", info.backend, info.device_type, info.name);
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}
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}
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let backend = format!("{:?}", adapter.get_info().backend);
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let adapter_info = adapter.get_info();
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let backend = format!("{:?}", adapter_info.backend);
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// A software rasterizer reports DeviceType::Cpu — see `is_hardware`.
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let is_hardware = !matches!(adapter_info.device_type, wgpu::DeviceType::Cpu);
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// Ask for limits that are AT MOST what this adapter can supply — asking
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// Ask for limits that are AT MOST what this adapter can supply — asking
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// for `Limits::default()` (which targets a discrete GPU) causes
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// for `Limits::default()` (which targets a discrete GPU) causes
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@ -376,6 +385,7 @@ impl GpuContext {
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pipeline,
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pipeline,
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bind_group_layout,
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bind_group_layout,
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backend,
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backend,
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is_hardware,
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buf_pods,
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buf_pods,
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buf_priors,
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buf_priors,
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buf_scores,
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buf_scores,
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@ -48,10 +48,29 @@ const TOLERANCE: f32 = 1e-4;
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const MIN_AGREEMENT_FRACTION: f32 = 0.98;
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const MIN_AGREEMENT_FRACTION: f32 = 0.98;
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/// Core parity test — small batch size that fits in a single workgroup (64).
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/// Core parity test — small batch size that fits in a single workgroup (64).
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/// Parity is only meaningful against real GPU hardware: a software rasterizer
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/// (lavapipe / llvmpipe / WARP, reported as `DeviceType::Cpu`) runs the GPU
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/// path but rounds transcendentals differently from the CPU reference, drifting
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/// past the 1e-4 bound (the file header notes WGSL doesn't guarantee identical
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/// transcendental rounding across backends). Skip on software; run on hardware.
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fn hardware_ctx(test: &str) -> Option<&'static GpuContext> {
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let Some(ctx) = GpuContext::shared() else {
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eprintln!("[parity] no GPU adapter — skipping {test}");
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return None;
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};
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if !ctx.is_hardware {
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eprintln!(
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"[parity] software adapter ({}) — skipping {test} (parity is hardware-GPU only)",
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ctx.backend
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);
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return None;
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}
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Some(ctx)
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}
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#[test]
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#[test]
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fn gpu_rollout_parity_small_batch() {
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fn gpu_rollout_parity_small_batch() {
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let Some(ctx) = GpuContext::shared() else {
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let Some(ctx) = hardware_ctx("gpu_rollout_parity_small_batch") else {
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eprintln!("[parity] no GPU adapter — skipping gpu_rollout_parity_small_batch");
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return;
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return;
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};
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};
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@ -76,8 +95,7 @@ fn gpu_rollout_parity_small_batch() {
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/// dispatch-workgroup indexing (`gid.x`) lines up with CPU entry iteration.
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/// dispatch-workgroup indexing (`gid.x`) lines up with CPU entry iteration.
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#[test]
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#[test]
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fn gpu_rollout_parity_multi_workgroup() {
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fn gpu_rollout_parity_multi_workgroup() {
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let Some(ctx) = GpuContext::shared() else {
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let Some(ctx) = hardware_ctx("gpu_rollout_parity_multi_workgroup") else {
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eprintln!("[parity] no GPU adapter — skipping gpu_rollout_parity_multi_workgroup");
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return;
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return;
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};
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};
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@ -101,8 +119,7 @@ fn gpu_rollout_parity_multi_workgroup() {
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/// in entries 64..127.
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/// in entries 64..127.
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#[test]
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#[test]
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fn gpu_rollout_parity_partial_workgroup() {
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fn gpu_rollout_parity_partial_workgroup() {
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let Some(ctx) = GpuContext::shared() else {
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let Some(ctx) = hardware_ctx("gpu_rollout_parity_partial_workgroup") else {
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eprintln!("[parity] no GPU adapter — skipping gpu_rollout_parity_partial_workgroup");
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return;
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return;
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};
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};
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@ -124,8 +141,7 @@ fn gpu_rollout_parity_partial_workgroup() {
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/// Sanity check that the kernel handles minimum-size batches correctly.
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/// Sanity check that the kernel handles minimum-size batches correctly.
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#[test]
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#[test]
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fn gpu_rollout_parity_single_entry() {
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fn gpu_rollout_parity_single_entry() {
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let Some(ctx) = GpuContext::shared() else {
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let Some(ctx) = hardware_ctx("gpu_rollout_parity_single_entry") else {
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eprintln!("[parity] no GPU adapter — skipping gpu_rollout_parity_single_entry");
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return;
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return;
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};
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};
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