remove(worlds): 🔥 Clean up unused worlds resource directory
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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16 changed files with 432 additions and 0 deletions
27
resources/worlds/drakmoor.json
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27
resources/worlds/drakmoor.json
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{
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"id": "drakmoor",
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"name": "Drakmoor",
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"world_archetype": "venus",
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"description": "Volcanic highlands on a venusian world where draconic ruins predate the draconians themselves, hinting at something older.",
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"dominant_biomes": ["volcano", "mountains", "alpine_tundra", "desert"],
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"climate": {
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"temp_bias": "hot",
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"moisture_bias": "low",
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"elevation_bias": "high"
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},
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"start_bias": {
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"preferred_terrain": ["mountains", "volcano", "hills"],
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"weight": 3
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},
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"planetary_bonuses": {
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"condition": "map_archetype == world_archetype",
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"stat_modifiers": {
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"magic": 1,
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"magic_range": 2,
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"combat_strength": 1
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},
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"gravity_adaptation": {
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"native_gravity": 0.91
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}
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}
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}
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27
resources/worlds/gorgrund.json
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27
resources/worlds/gorgrund.json
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{
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"id": "gorgrund",
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"name": "Gorgrund",
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"world_archetype": "earth",
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"description": "A volcanic badland of ash plains and erupting calderas where only the strongest bloodlines survived to breed.",
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"dominant_biomes": ["volcano", "desert", "savanna", "mountains"],
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"climate": {
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"temp_bias": "hot",
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"moisture_bias": "low",
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"elevation_bias": "medium"
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},
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"start_bias": {
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"preferred_terrain": ["hills", "mountains", "volcano"],
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"weight": 3
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},
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"planetary_bonuses": {
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"condition": "map_archetype == world_archetype",
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"stat_modifiers": {
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"combat_strength": 2,
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"pillage_yield": 1,
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"fortification_rate": 10
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},
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"gravity_adaptation": {
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"native_gravity": 1.0
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}
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}
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}
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27
resources/worlds/green_vale.json
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27
resources/worlds/green_vale.json
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{
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"id": "green_vale",
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"name": "Green Vale",
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"world_archetype": "earth",
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"description": "An impossibly pastoral world of endless green vales and bountiful harvests that bred contentment into the halfling bone.",
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"dominant_biomes": ["temperate_grassland", "grassland", "plains", "forest", "hills"],
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"climate": {
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"temp_bias": "moderate",
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"moisture_bias": "moderate",
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"elevation_bias": "low"
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},
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"start_bias": {
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"preferred_terrain": ["plains", "temperate_grassland", "grassland"],
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"weight": 2
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},
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"planetary_bonuses": {
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"condition": "map_archetype == world_archetype",
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"stat_modifiers": {
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"food": 2,
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"happiness": 2,
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"growth_rate": 10
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},
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"gravity_adaptation": {
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"native_gravity": 1.0
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}
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}
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}
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27
resources/worlds/khazad_prime.json
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resources/worlds/khazad_prime.json
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{
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"id": "khazad_prime",
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"name": "Khazad Prime",
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"world_archetype": "earth",
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"description": "A frigid mountain world of iron peaks and deep-carved halls where stone itself is currency.",
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"dominant_biomes": ["mountains", "alpine_tundra", "subterranean", "alpine_meadow"],
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"climate": {
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"temp_bias": "cold",
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"moisture_bias": "low",
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"elevation_bias": "high"
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},
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"start_bias": {
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"preferred_terrain": ["mountains", "hills"],
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"weight": 3
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},
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"planetary_bonuses": {
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"condition": "map_archetype == world_archetype",
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"stat_modifiers": {
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"production": 2,
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"fortification_rate": 15,
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"mining_yield": 1
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},
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"gravity_adaptation": {
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"native_gravity": 1.0
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}
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}
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}
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27
resources/worlds/mortis.json
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27
resources/worlds/mortis.json
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{
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"id": "mortis",
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"name": "Mortis",
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"world_archetype": "earth",
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"description": "A blighted earth where the temperate forests died first and the necrotic residue became the foundation of a new kind of civilisation.",
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"dominant_biomes": ["tundra", "bog", "swamp", "temperate_forest", "polar_desert"],
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"climate": {
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"temp_bias": "cold",
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"moisture_bias": "moderate",
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"elevation_bias": "low"
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},
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"start_bias": {
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"preferred_terrain": ["swamp", "bog", "tundra"],
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"weight": 2
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},
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"planetary_bonuses": {
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"condition": "map_archetype == world_archetype",
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"stat_modifiers": {
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"magic": 1,
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"reanimation_bonus": 20,
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"attrition_resistance": 1
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},
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"gravity_adaptation": {
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"native_gravity": 1.0
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}
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}
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}
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27
resources/worlds/pack_grounds.json
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27
resources/worlds/pack_grounds.json
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{
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"id": "pack_grounds",
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"name": "Pack Grounds",
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"world_archetype": "mars",
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"description": "A wind-scoured mars-world of arid plains and dust storms where gnoll pack-hunters developed territorial coordination as both culture and survival.",
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"dominant_biomes": ["desert", "tundra", "polar_desert", "savanna"],
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"climate": {
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"temp_bias": "cold",
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"moisture_bias": "low",
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"elevation_bias": "low"
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},
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"start_bias": {
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"preferred_terrain": ["desert", "plains", "tundra"],
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"weight": 3
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},
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"planetary_bonuses": {
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"condition": "map_archetype == world_archetype",
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"stat_modifiers": {
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"movement": 1,
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"range": 1,
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"combat_strength": 1
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},
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"gravity_adaptation": {
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"native_gravity": 0.38
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}
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}
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}
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27
resources/worlds/primordial.json
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27
resources/worlds/primordial.json
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{
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"id": "primordial",
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"name": "Primordial",
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"world_archetype": "earth",
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"description": "Primal earth before any civilisation pruned it — a roaring ecology of megafauna and unbroken wilderness where beastmen emerged from the predator class.",
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"dominant_biomes": ["tropical_rainforest", "jungle", "savanna", "temperate_forest", "grassland", "swamp"],
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"climate": {
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"temp_bias": "warm",
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"moisture_bias": "high",
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"elevation_bias": "low"
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},
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"start_bias": {
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"preferred_terrain": ["jungle", "savanna", "grassland"],
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"weight": 2
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},
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"planetary_bonuses": {
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"condition": "map_archetype == world_archetype",
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"stat_modifiers": {
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"food": 1,
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"combat_strength": 1,
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"movement": 1
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},
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"gravity_adaptation": {
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"native_gravity": 1.0
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}
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}
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}
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27
resources/worlds/silvandel.json
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resources/worlds/silvandel.json
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{
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"id": "silvandel",
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"name": "Silvandel",
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"world_archetype": "venus",
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"description": "A world of extraordinary magical density where elves breathed thick mana-laced air and grew tall as the canopy before the great burning.",
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"dominant_biomes": ["jungle", "cloud_forest", "enchanted_forest", "volcano"],
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"climate": {
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"temp_bias": "hot",
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"moisture_bias": "high",
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"elevation_bias": "medium"
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},
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"start_bias": {
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"preferred_terrain": ["forest", "hills"],
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"weight": 3
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},
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"planetary_bonuses": {
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"condition": "map_archetype == world_archetype",
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"stat_modifiers": {
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"magic": 2,
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"magic_range": 2,
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"mana_regen": 1
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},
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"gravity_adaptation": {
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"native_gravity": 0.91
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}
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}
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}
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27
resources/worlds/sshareth.json
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resources/worlds/sshareth.json
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{
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"id": "sshareth",
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"name": "Sshareth",
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"world_archetype": "earth",
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"description": "A drowned tropical world of endless mangrove deltas and steaming rainforests where cold blood proved the superior design.",
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"dominant_biomes": ["tropical_rainforest", "mangrove", "swamp", "estuary", "jungle"],
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"climate": {
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"temp_bias": "hot",
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"moisture_bias": "high",
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"elevation_bias": "low"
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},
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"start_bias": {
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"preferred_terrain": ["swamp", "mangrove", "tropical_rainforest"],
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"weight": 3
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},
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"planetary_bonuses": {
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"condition": "map_archetype == world_archetype",
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"stat_modifiers": {
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"food": 2,
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"movement": 1,
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"combat_strength": 1
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},
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"gravity_adaptation": {
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"native_gravity": 1.0
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}
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}
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}
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27
resources/worlds/sylvara.json
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resources/worlds/sylvara.json
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{
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"id": "sylvara",
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"name": "Sylvara",
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"world_archetype": "venus",
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"description": "A hyper-lush garden world of impossible mana density where life evolved in layers too complex for mortal cartography.",
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"dominant_biomes": ["enchanted_forest", "jungle", "cloud_forest", "tropical_rainforest", "mangrove"],
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"climate": {
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"temp_bias": "warm",
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"moisture_bias": "high",
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"elevation_bias": "low"
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},
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"start_bias": {
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"preferred_terrain": ["forest", "enchanted_forest", "jungle"],
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"weight": 3
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},
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"planetary_bonuses": {
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"condition": "map_archetype == world_archetype",
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"stat_modifiers": {
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"magic": 2,
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"magic_range": 2,
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"food": 1
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},
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"gravity_adaptation": {
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"native_gravity": 0.91
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}
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}
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}
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27
resources/worlds/the_hive.json
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resources/worlds/the_hive.json
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{
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"id": "the_hive",
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"name": "The Hive",
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"world_archetype": "mars",
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"description": "A rust-red mars-world riddled with colony tunnels bored through regolith by chitin-armored insectoids across ten thousand generations.",
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"dominant_biomes": ["subterranean", "tundra", "polar_desert", "desert"],
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"climate": {
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"temp_bias": "cold",
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"moisture_bias": "low",
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"elevation_bias": "low"
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},
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"start_bias": {
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"preferred_terrain": ["subterranean", "desert", "tundra"],
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"weight": 3
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},
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"planetary_bonuses": {
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"condition": "map_archetype == world_archetype",
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"stat_modifiers": {
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"movement": 1,
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"range": 1,
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"production": 1
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},
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"gravity_adaptation": {
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"native_gravity": 0.38
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}
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}
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}
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27
resources/worlds/thornmoor.json
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27
resources/worlds/thornmoor.json
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{
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"id": "thornmoor",
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"name": "Thornmoor",
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"world_archetype": "earth",
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"description": "An ancient wetland of bog-oak and black water where everything that falls eventually rises again.",
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"dominant_biomes": ["bog", "swamp", "boreal_forest", "tundra", "temperate_forest"],
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"climate": {
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"temp_bias": "cold",
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"moisture_bias": "high",
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"elevation_bias": "low"
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},
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"start_bias": {
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"preferred_terrain": ["swamp", "bog", "boreal_forest"],
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"weight": 2
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},
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"planetary_bonuses": {
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"condition": "map_archetype == world_archetype",
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"stat_modifiers": {
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"regeneration_rate": 20,
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"food": 1,
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"fortification_rate": 10
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},
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"gravity_adaptation": {
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"native_gravity": 1.0
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}
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}
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}
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27
resources/worlds/tinkerholm.json
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resources/worlds/tinkerholm.json
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{
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"id": "tinkerholm",
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"name": "Tinkerholm",
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"world_archetype": "earth",
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"description": "A resource-glutted world of mild hills and mineral-rich substrate that gave an inventive people endless material to dismantle and rebuild.",
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"dominant_biomes": ["hills", "grassland", "temperate_forest", "montane_forest"],
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"climate": {
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"temp_bias": "moderate",
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"moisture_bias": "moderate",
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"elevation_bias": "low"
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},
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"start_bias": {
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"preferred_terrain": ["hills", "grassland"],
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"weight": 2
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},
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"planetary_bonuses": {
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"condition": "map_archetype == world_archetype",
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"stat_modifiers": {
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"production": 2,
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"research": 1,
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"mining_yield": 1
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},
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"gravity_adaptation": {
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"native_gravity": 1.0
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}
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}
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}
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27
resources/worlds/titan_peaks.json
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27
resources/worlds/titan_peaks.json
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{
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"id": "titan_peaks",
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"name": "Titan Peaks",
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"world_archetype": "earth",
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"description": "An extreme highland world of glacial summits and ancient stone where the giants grew large simply because there was room for it.",
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"dominant_biomes": ["mountains", "alpine_tundra", "alpine_meadow", "glacial", "montane_forest"],
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"climate": {
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"temp_bias": "cold",
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"moisture_bias": "low",
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"elevation_bias": "high"
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},
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"start_bias": {
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"preferred_terrain": ["mountains", "hills", "alpine_tundra"],
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"weight": 3
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},
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"planetary_bonuses": {
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"condition": "map_archetype == world_archetype",
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"stat_modifiers": {
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"combat_strength": 2,
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"fortification_rate": 10,
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"production": 1
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},
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"gravity_adaptation": {
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"native_gravity": 1.0
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}
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}
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}
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27
resources/worlds/umbraneth.json
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27
resources/worlds/umbraneth.json
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{
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"id": "umbraneth",
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"name": "Umbraneth",
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"world_archetype": "venus",
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"description": "A lightless pressure-world of obsidian caverns beneath a venusian sky, where darkness is a resource as real as iron.",
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"dominant_biomes": ["subterranean", "volcano", "mountains"],
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"climate": {
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"temp_bias": "hot",
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"moisture_bias": "low",
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"elevation_bias": "high"
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},
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"start_bias": {
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"preferred_terrain": ["subterranean", "mountains"],
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"weight": 3
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},
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"planetary_bonuses": {
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"condition": "map_archetype == world_archetype",
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"stat_modifiers": {
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"magic": 1,
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"magic_range": 2,
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"stealth_bonus": 15
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},
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"gravity_adaptation": {
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"native_gravity": 0.91
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}
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}
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}
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27
resources/worlds/valorheim.json
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27
resources/worlds/valorheim.json
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{
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"id": "valorheim",
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"name": "Valorheim",
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"world_archetype": "earth",
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"description": "A temperate heartland of rolling plains and ancient forests that shaped a people adaptable to any terrain.",
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"dominant_biomes": ["temperate_forest", "temperate_grassland", "grassland", "plains", "hills"],
|
||||
"climate": {
|
||||
"temp_bias": "moderate",
|
||||
"moisture_bias": "moderate",
|
||||
"elevation_bias": "low"
|
||||
},
|
||||
"start_bias": {
|
||||
"preferred_terrain": ["plains", "grassland", "temperate_grassland"],
|
||||
"weight": 2
|
||||
},
|
||||
"planetary_bonuses": {
|
||||
"condition": "map_archetype == world_archetype",
|
||||
"stat_modifiers": {
|
||||
"food": 1,
|
||||
"production": 1,
|
||||
"culture": 1
|
||||
},
|
||||
"gravity_adaptation": {
|
||||
"native_gravity": 1.0
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Reference in a new issue