docs(sprite-generation): 📝 Update sprite generation demo configs with new rules and optimized resources
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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{"improvements": [{"id": "farm", "name": "Farm", "description": "Cultivated fields providing food to nearby city"}]}
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{"improvements": [{"id": "farm", "name": "Farm", "description": "Small wooden planter box with neat rows of green seedlings sprouting, isolated game icon"}]}
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{"resources": [{"id": "iron_ore", "name": "Iron Ore", "description": "A chunk of dark iron ore rock with rusty red-brown metallic veins, sitting on the ground", "sprite": "sprites/resources/iron_ore.png"}]}
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{"resources": [{"id": "iron_ore", "name": "Iron Ore", "description": "Shiny dark iron ore node, chunky metallic rock with glowing orange cracks, game resource icon", "sprite": "sprites/resources/iron_ore.png"}]}
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