fix(@projects/@magic-civilization): 🐛 adjust player priors count in test

Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
This commit is contained in:
Natalie 2026-05-08 07:55:48 -07:00
parent 2defdc6fb2
commit d4898c55d1

View file

@ -78,7 +78,7 @@ fn make_root_state() -> GameRolloutState {
let iron = ironhold_priors();
let bh = blackhammer_priors();
let priors: [PersonalityPriors; MAX_PLAYERS] = [iron, bh, iron, bh];
let priors: [PersonalityPriors; MAX_PLAYERS] = [iron, bh, iron, bh, iron];
GameRolloutState::new(pod, priors)
}