arch(event-bus): 🏗️ Refactor event bus autoload to support turn-based game event routing and decoupled propagation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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@ -139,6 +139,10 @@ signal ascension_failed(player_index: int)
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signal pending_action_focus(position: Vector2i, target: Variant)
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signal pending_actions_cleared
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# -- Chronicle signals --
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signal chronicle_opened(player_index: int)
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signal chronicle_closed(player_index: int)
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# -- UI signals --
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signal camera_moved(position: Vector2)
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## Request camera to re-center on a named region: "equator" | "north" | "south"
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