arch(event-bus): 🏗️ Refactor event bus autoload to support turn-based game event routing and decoupled propagation

Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
This commit is contained in:
Claude Code 2026-04-10 09:56:09 -07:00
parent c0ade18473
commit d68851dfc4

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@ -139,6 +139,10 @@ signal ascension_failed(player_index: int)
signal pending_action_focus(position: Vector2i, target: Variant)
signal pending_actions_cleared
# -- Chronicle signals --
signal chronicle_opened(player_index: int)
signal chronicle_closed(player_index: int)
# -- UI signals --
signal camera_moved(position: Vector2)
## Request camera to re-center on a named region: "equator" | "north" | "south"