fix(@projects/@magic-civilization): 🐛 adjust player state slots to 5

Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
This commit is contained in:
Natalie 2026-05-08 08:52:28 -07:00
parent 1c6a7b30d5
commit e198fa6562

View file

@ -18,9 +18,9 @@ pub struct MctsPlayerState {
pub tech_index: u16,
pub happiness_pool: i16,
/// Relative military force vs each opponent slot (self-slot = 0).
pub force_rel: [u16; 4],
pub force_rel: [u16; 5],
/// Diplomatic relation per opponent: <0 war, 0 peace, >0 friend.
pub relations: [i8; 4],
pub relations: [i8; 5],
pub rng_state: u64,
pub turn: u32,
}
@ -34,8 +34,8 @@ impl Default for MctsPlayerState {
city_count: 0,
tech_index: 0,
happiness_pool: 0,
force_rel: [0; 4],
relations: [0; 4],
force_rel: [0; 5],
relations: [0; 5],
rng_state: 0,
turn: 0,
}