magicciv/.project/handoffs
2026-05-26 02:21:14 -07:00
..
20260327_local-sprite-classification.md
20260331_timescale-architecture.md
20260411_arena-render-repair.md wip: travel backup — arena fixes, happiness system, items, spells 2026-04-12 11:24:17 -07:00
20260425_warcouncil-cycle1-batches.md fix(@projects/@magic-civilization): 🐛 update hung seed observation in batch progress log 2026-04-25 18:24:12 -07:00
20260426_shipwright-to-warcouncil.md feat(@projects/@magic-civilization): update tech-tree and mcts service implementation 2026-04-25 22:48:40 -07:00
20260427_warcouncil-to-combat-dev-anti-snowball.md feat(@projects): add combat calculator & unit objectives system 2026-04-27 01:04:12 -07:00
20260504_cross-func-to-simulator-infra.md fix(@projects/@magic-civilization): 🐛 resolve handoff and objective deferral delays 2026-05-04 00:30:54 -04:00
20260504_p0-20-coalesce-blocker.md fix(@projects/@magic-civilization): 🐛 surface gpu coalescing decision blocker 2026-05-04 01:38:10 -04:00
20260504_shipwright-to-shipwright.md fix(@projects/@magic-civilization): 🐛 resolve turn-processor culture research regression 2026-05-04 13:12:37 -04:00
20260504_simulator-infra-to-simulator-infra.md fix(@projects/@magic-civilization): 🐛 resolve handoff and objective deferral delays 2026-05-04 00:30:54 -04:00
20260519_p1-60-orthogonal-data-schema-drift.md docs(docs): 📝 Update Phase 3 military communications and resources documentation with handoff notes for data schema drift 2026-05-26 02:21:14 -07:00
p1-29-combat-side-cross-team.md feat(@projects/@magic-civilization): add last-stand defense combat-side solution 2026-05-07 00:39:01 -07:00