148 lines
4.4 KiB
JSON
148 lines
4.4 KiB
JSON
{
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"improvements": [
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{
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"id": "farm",
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"name": "Farm",
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"description": "Cultivated fields providing food to nearby city",
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"build_turns": 5,
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"valid_terrain": ["grassland", "plains", "enchanted_forest"],
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"yields": { "food": 1 },
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"effects": {}
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},
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{
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"id": "mine",
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"name": "Mine",
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"description": "Deep shaft extracting ore and stone from mineral-rich terrain",
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"build_turns": 6,
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"valid_terrain": ["hills", "mountains"],
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"yields": { "production": 2 },
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"effects": {}
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},
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{
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"id": "quarry",
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"name": "Quarry",
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"description": "Open-pit excavation harvesting cut stone from hillside deposits",
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"build_turns": 7,
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"valid_terrain": ["hills"],
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"yields": { "production": 1 },
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"effects": {}
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},
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{
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"id": "lumber_mill",
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"name": "Lumber Mill",
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"description": "Sawmill converting enchanted timber into usable building materials",
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"build_turns": 6,
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"valid_terrain": ["enchanted_forest"],
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"yields": { "production": 1 },
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"effects": {}
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},
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{
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"id": "plantation",
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"name": "Plantation",
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"description": "Organized cultivation of luxury crops for trade and export",
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"build_turns": 5,
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"valid_terrain": ["grassland", "enchanted_forest"],
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"yields": { "gold": 1 },
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"effects": {}
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},
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{
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"id": "pasture",
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"name": "Pasture",
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"description": "Fenced grazing land supporting livestock for food and labor",
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"build_turns": 5,
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"valid_terrain": ["grassland"],
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"yields": { "food": 1, "production": 1 },
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"effects": {}
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},
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{
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"id": "trading_post",
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"name": "Trading Post",
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"description": "Merchant outpost facilitating commerce along trade routes",
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"build_turns": 5,
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"valid_terrain": "any_land",
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"yields": { "gold": 1 },
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"effects": {}
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},
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{
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"id": "road",
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"name": "Road",
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"description": "Paved pathway reducing travel time across the hex",
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"build_turns": 3,
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"valid_terrain": "any_land",
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"yields": {},
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"effects": { "movement_cost_modifier": -1 }
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},
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{
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"id": "fort",
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"name": "Fort",
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"description": "Fortified defensive position granting a significant combat bonus",
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"build_turns": 8,
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"valid_terrain": "any_land",
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"yields": {},
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"effects": { "defense_bonus": 50 }
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},
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{
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"id": "mana_well",
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"name": "Mana Well",
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"description": "Arcane conduit tapping a mana node to channel magical energy",
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"build_turns": 10,
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"valid_terrain": ["mana_node"],
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"yields": {},
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"effects": { "mana": 1 }
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},
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{
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"id": "irrigation",
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"name": "Irrigation",
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"description": "Canal network distributing water to increase local soil moisture",
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"build_turns": 5,
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"valid_terrain": "any_land",
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"yields": {},
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"effects": { "moisture_delta": 0.05 }
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},
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{
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"id": "drainage",
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"name": "Drainage",
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"description": "Ditches and channels drawing excess water from waterlogged ground",
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"build_turns": 5,
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"valid_terrain": ["swamp", "grassland"],
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"yields": {},
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"effects": { "moisture_delta": -0.05 }
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},
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{
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"id": "windbreak",
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"name": "Windbreak",
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"description": "Row of planted trees and barriers sheltering the hex from strong winds",
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"build_turns": 5,
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"valid_terrain": "any_land",
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"yields": {},
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"effects": { "wind_speed_multiplier": 0.5 }
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},
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{
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"id": "terrace_farming",
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"name": "Terrace Farming",
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"description": "Stepped agricultural platforms carved into hillsides to prevent erosion",
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"build_turns": 8,
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"valid_terrain": ["hills"],
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"yields": { "food": 1 },
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"effects": { "prevents_erosion": true }
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},
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{
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"id": "deforestation",
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"name": "Deforestation",
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"description": "Clear-cutting enchanted woodland to convert it into open grassland",
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"build_turns": 3,
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"valid_terrain": ["enchanted_forest"],
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"yields": {},
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"effects": { "terrain_change": "grassland" }
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},
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{
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"id": "reforestation",
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"name": "Reforestation",
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"description": "Planting saplings imbued with nature magic to restore enchanted forest",
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"build_turns": 10,
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"valid_terrain": ["grassland", "desert", "tundra"],
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"yields": {},
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"effects": { "terrain_change": "enchanted_forest" }
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}
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]
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}
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