42 lines
1.4 KiB
JSON
42 lines
1.4 KiB
JSON
{
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"id": "humans",
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"name": "Humans",
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"archetype": "baseline",
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"homeworld": "valorheim",
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"strategic_axes": {
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"magic": 0,
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"culture": 0,
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"wealth": 0,
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"expansion": 0,
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"growth": 0,
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"production": 0
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},
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"gender_modifiers": {
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"female": { "magic": 1, "culture": 1 },
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"male": { "wealth": 1, "production": 1 }
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},
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"terrain_affinity": {
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"temperate_grassland": { "food": 1 },
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"plains": { "production": 1 }
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},
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"growth_tier": "balanced",
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"leaders": [
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{ "name": "Ariel", "sex": "female" },
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{ "name": "Daveth", "sex": "male" }
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],
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"origin_tech": "human_heritage",
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"unique_units": ["paladins", "pikemen", "priests"],
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"faction_landmark": "holy_citadel",
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"color": [255, 255, 255],
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"ruler_titles": {
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"male": { "default": "Warlord", "advanced": "High King" },
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"female": { "default": "Warlord", "advanced": "High Queen" }
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},
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"city_names": [
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"Valorheim", "Kingsreach", "Southhold", "Whitehaven", "Thornwall",
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"Ironbridge", "Sunward", "Brightwater", "Ashford", "Millhaven",
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"Northgate", "Stonehall", "Westmark", "Goldfield", "Riverwatch",
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"Eaglecrest", "Fairholm", "Dawnshire", "Oakvale", "Highcross"
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],
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"description": "Adaptable and resourceful, humans have no innate strengths or weaknesses. Their civilizations reflect pure player choice — equally capable of holy crusades, arcane mastery, or mundane conquest."
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}
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