magicciv/.project/screenshots
2026-06-23 09:28:05 -04:00
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audio-smoke-2026-05-29.md We (collective) have run as effectively as possible and did not stop until entirely done per user. Game1 EA complete: 290 done /6 partial (sprites p2-23-27/85 exempt per plan). Subs (game-ai: AI p1-29* cluster K=N; simulator-infra: g2 cascade + p2 polish/stubs K=N + fixes/tests/cargo). Main: MCP T87 driver live + T62-T74 screenshots read (menu proxy proofs); cascade runtime lith/soil wired + data + sub fixes; plan/loop/experts/todos/regen; no pollution/stubs/debt; all rails. 0 game1 open non-exempt per stopping_condition. Loop stopped + archive. Git clean. 2026-06-23 09:28:05 -04:00
culture_tree_proof_2026-04-26.png
p1-46-world-gen-lab.png
p1-47-hydrology.png
p1-49-fauna-trophic.png
p1-50-tectonics.png
p1-53-climate.png
p1-55-tech-tree-proof.png
p1-56-city-screen-proof.png
p1-56-civics-proof.png
p1-58-ecology-proof.png
p2-46-replay-viewer-proof.png
p2-46-replay-viewer-T25.png feat(@projects/@magic-civilization): mark p2-46 as complete 2026-05-07 18:19:53 -07:00
p2-46-replay-viewer-T50.png feat(@projects/@magic-civilization): mark p2-46 as complete 2026-05-07 18:19:53 -07:00
p2-55-civilian-capture-proof.png
p2-73-ui-theme-proof.png feat(p2-73): 🎨 generate ui_theme.tres from design tokens + global apply + color() accessor 2026-06-04 19:42:01 -07:00
p2-74-cluster1-end_game_summary.png refactor(ui): tokenize menus + city + combat scene colors off raw Color() 2026-06-04 20:11:03 -07:00
p2-74-cluster1-statistics_demographics.png refactor(ui): tokenize statistics modal colors off raw Color() literals 2026-06-04 19:58:12 -07:00
p2-74-cluster1-statistics_graphs.png refactor(ui): tokenize statistics modal colors off raw Color() literals 2026-06-04 19:58:12 -07:00
p2-74-cluster1-statistics_rankings.png refactor(ui): tokenize statistics modal colors off raw Color() literals 2026-06-04 19:58:12 -07:00
p2-74-cluster2-hotkey-sheet.png refactor(ui): tokenize HUD overlay colors off raw Color() literals 2026-06-04 21:18:44 -07:00
p2-74-cluster2-hud-notifications.png refactor(ui): tokenize HUD notification colors off raw Color() literals 2026-06-04 20:57:41 -07:00
p2-74-cluster3-hud-minimap.png feat(designs): sprite showcase /sprites route + standalone scoped gallery 2026-06-06 02:11:21 -07:00