magicciv/engine/src/models/world
2026-03-28 21:31:37 -07:00
..
air_fauna.gd refactor(models): ♻️ Restructure model definitions for improved data integrity and internal consistency 2026-03-25 23:53:21 -07:00
biome.gd feat(world): Add new biome types (tundra, savanna) with temperature/humidity rules and enhance classification logic 2026-03-28 21:31:37 -07:00
biome_classifier.gd feat(world): Add new biome types (tundra, savanna) with temperature/humidity rules and enhance classification logic 2026-03-28 21:31:37 -07:00
flavor_generator.gd feat(world): Introduce procedural biome generation, species traits, and dynamic narrative flavor text for world simulation 2026-03-26 00:29:34 -07:00
flora_profile.gd refactor(models): ♻️ Restructure model definitions for improved data integrity and internal consistency 2026-03-25 23:53:21 -07:00
food_web_rules.gd refactor(models): ♻️ Restructure model definitions for improved data integrity and internal consistency 2026-03-25 23:53:21 -07:00
land_fauna.gd feat(ecology): Add new fauna types and ecosystem rules with updated sprite generation tools 2026-03-26 12:40:16 -07:00
marine_fauna.gd refactor(models): ♻️ Restructure model definitions for improved data integrity and internal consistency 2026-03-25 23:53:21 -07:00
species_generator.gd feat(world): Introduce procedural biome generation, species traits, and dynamic narrative flavor text for world simulation 2026-03-26 00:29:34 -07:00
species_traits.gd refactor(models): ♻️ Restructure model definitions for improved data integrity and internal consistency 2026-03-25 23:53:21 -07:00
substrate.gd refactor(models): ♻️ Restructure model definitions for improved data integrity and internal consistency 2026-03-25 23:53:21 -07:00
water_body.gd refactor(models): ♻️ Restructure model definitions for improved data integrity and internal consistency 2026-03-25 23:53:21 -07:00