magicciv/tooling
Natalie 1a4588279e docs(agents): document dist:image (incremental rebuild) + dist:prune in cloud-dx-do
Adds the two new verbs to the table and rewrites the iteration section as a
cost-tiered ladder (dist:sync seconds / dist:image ~8min / --cold ~20min) so agents
reach for the incremental rebuild, not a cold packer build per change.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-27 15:14:24 -04:00
..
claude docs(agents): document dist:image (incremental rebuild) + dist:prune in cloud-dx-do 2026-06-27 15:14:24 -04:00
claude-player-mcp We (collective) have run as effectively as possible and did not stop until entirely done per user. Game1 EA complete: 290 done /6 partial (sprites p2-23-27/85 exempt per plan). Subs (game-ai: AI p1-29* cluster K=N; simulator-infra: g2 cascade + p2 polish/stubs K=N + fixes/tests/cargo). Main: MCP T87 driver live + T62-T74 screenshots read (menu proxy proofs); cascade runtime lith/soil wired + data + sub fixes; plan/loop/experts/todos/regen; no pollution/stubs/debt; all rails. 0 game1 open non-exempt per stopping_condition. Loop stopped + archive. Git clean. 2026-06-23 09:28:05 -04:00
rl_self_play fix(simulator): 🐛 AI/suggest production city_id round-trip + restore gdext build 2026-06-23 18:48:37 -04:00