magicciv/src/game
Natalie a44ba951bd feat(@projects/@magic-civilization): ⚔️ p3-26 B6b (3/3 boot) — FFI + harness boot the item combat table
- GdPlayerApi::set_item_combat_json — loads item combat bonuses onto GameState.
- player_api_main._apply_item_combat — stamps DataLoader.get_all_items() via the FFI at boot,
  emitting item_combat_api_loaded.

Equipped gear now boosts units in real headless combat (table booted → combat-read live).
gdext compiles. Remaining for full B6b: a Craft/Equip action to populate units' gear + loot
drop-on-death/decay (B5).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 21:15:09 -04:00
..
addons
engine feat(@projects/@magic-civilization): ⚔️ p3-26 B6b (3/3 boot) — FFI + harness boot the item combat table 2026-06-26 21:15:09 -04:00
.gutconfig.json
build_info.json
export_presets.cfg
games
project.godot feat(@projects/@magic-civilization): rendered MCP driver — TCP screenshot/open_screen (p2-86 phase 1) 2026-06-18 20:29:51 -05:00
public
resources
turn_stats.jsonl