- GdPlayerApi::set_item_combat_json — loads item combat bonuses onto GameState. - player_api_main._apply_item_combat — stamps DataLoader.get_all_items() via the FFI at boot, emitting item_combat_api_loaded. Equipped gear now boosts units in real headless combat (table booted → combat-read live). gdext compiles. Remaining for full B6b: a Craft/Equip action to populate units' gear + loot drop-on-death/decay (B5). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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| .. | ||
| addons | ||
| engine | ||
| .gutconfig.json | ||
| build_info.json | ||
| export_presets.cfg | ||
| games | ||
| project.godot | ||
| public | ||
| resources | ||
| turn_stats.jsonl | ||