magicciv/tools/sprite-generation/server.py
Claude Code 1b12cc3825 chore(tools): 🔧 Update build/test scripts in tools/ directory
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-25 22:48:52 -07:00

239 lines
8.6 KiB
Python

"""FastAPI server for the sprite generation review GUI.
Serves the REST API for browsing sprites, reviewing variants, and approving/rejecting.
Also serves raw/variant images and the static GUI build.
Usage:
uvicorn server:app --port 5801 --reload
# or via CLI:
python3 cli.py review --port 5801
"""
from __future__ import annotations
import json
from pathlib import Path
from typing import Annotated
from fastapi import FastAPI, HTTPException, Query
from fastapi.middleware.cors import CORSMiddleware
from fastapi.responses import FileResponse, JSONResponse
from fastapi.staticfiles import StaticFiles
from pydantic import BaseModel
from engine.registry import SpriteRegistry
TOOL_DIR = Path(__file__).resolve().parent
DB_PATH = TOOL_DIR / "sprites.db"
RAW_DIR = TOOL_DIR / "raw"
VARIANTS_DIR = TOOL_DIR / "variants"
GUI_DIST = TOOL_DIR / "gui" / "dist"
class ApproveRequest(BaseModel):
variant_id: int
dimension_id: int | None = None
class RejectRequest(BaseModel):
dimension_id: int | None = None
class RegenerateRequest(BaseModel):
prompt: str | None = None
dimension_id: int | None = None
variants: int = 8
class PromptUpdate(BaseModel):
prompt: str
class GenerateRequest(BaseModel):
category: str | None = None
sprite_id: str | None = None
variants: int = 8
priority: str = "normal"
max_sprites: int | None = None
def create_app(
registry: SpriteRegistry | None = None,
raw_dir: Path = RAW_DIR,
variants_dir: Path = VARIANTS_DIR,
) -> FastAPI:
if registry is None:
registry = SpriteRegistry(DB_PATH)
app = FastAPI(title="Magic Civilization Sprite Generator", version="1.0.0")
app.add_middleware(
CORSMiddleware,
allow_origins=["*"],
allow_methods=["*"],
allow_headers=["*"],
)
# ── Sprites ───────────────────────────────────────────────────────────
@app.get("/api/sprites")
def list_sprites(
category: Annotated[str | None, Query()] = None,
status: Annotated[str | None, Query()] = None,
search: Annotated[str | None, Query()] = None,
limit: Annotated[int, Query(ge=1, le=10000)] = 200,
offset: Annotated[int, Query(ge=0)] = 0,
) -> list[dict]:
return registry.get_sprites(
category=category, status=status, search=search,
limit=limit, offset=offset,
)
@app.get("/api/sprites/{sprite_id:path}")
def get_sprite(sprite_id: str) -> dict:
sprite = registry.get_sprite(sprite_id)
if not sprite:
raise HTTPException(404, f"Sprite not found: {sprite_id}")
return sprite
@app.get("/api/sprites/{sprite_id:path}/variants")
def get_variants(
sprite_id: str,
dimension_id: Annotated[int | None, Query()] = None,
) -> list[dict]:
sprite = registry.get_sprite(sprite_id)
if not sprite:
raise HTTPException(404, f"Sprite not found: {sprite_id}")
return registry.get_variants(sprite_id, dimension_id=dimension_id)
@app.post("/api/sprites/{sprite_id:path}/approve")
def approve_sprite(sprite_id: str, body: ApproveRequest) -> dict:
sprite = registry.get_sprite(sprite_id)
if not sprite:
raise HTTPException(404, f"Sprite not found: {sprite_id}")
registry.approve_variant(body.variant_id)
return {"status": "approved", "variant_id": body.variant_id}
@app.post("/api/sprites/{sprite_id:path}/reject")
def reject_sprite(sprite_id: str, body: RejectRequest) -> dict:
sprite = registry.get_sprite(sprite_id)
if not sprite:
raise HTTPException(404, f"Sprite not found: {sprite_id}")
registry.reject_sprite(sprite_id, dimension_id=body.dimension_id)
return {"status": "rejected"}
@app.post("/api/sprites/{sprite_id:path}/skip")
def skip_sprite(sprite_id: str) -> dict:
sprite = registry.get_sprite(sprite_id)
if not sprite:
raise HTTPException(404, f"Sprite not found: {sprite_id}")
registry.update_sprite_status(sprite_id, "skip")
return {"status": "skip"}
@app.post("/api/sprites/{sprite_id:path}/regenerate")
def regenerate_sprite(sprite_id: str, body: RegenerateRequest) -> dict:
sprite = registry.get_sprite(sprite_id)
if not sprite:
raise HTTPException(404, f"Sprite not found: {sprite_id}")
if body.prompt:
registry.conn.execute(
"UPDATE sprites SET prompt = ?, updated_at = datetime('now') WHERE id = ?",
(body.prompt, sprite_id),
)
registry.conn.commit()
registry.reject_sprite(sprite_id, dimension_id=body.dimension_id)
return {"status": "needed", "message": "Ready for regeneration"}
@app.put("/api/sprites/{sprite_id:path}/prompt")
def update_prompt(sprite_id: str, body: PromptUpdate) -> dict:
sprite = registry.get_sprite(sprite_id)
if not sprite:
raise HTTPException(404, f"Sprite not found: {sprite_id}")
registry.conn.execute(
"UPDATE sprites SET prompt = ?, updated_at = datetime('now') WHERE id = ?",
(body.prompt, sprite_id),
)
registry.conn.commit()
return {"status": "updated", "prompt": body.prompt}
# ── Progress & Queue ─────────────────────────────────────────────────
@app.get("/api/stats")
def get_stats() -> dict:
return registry.get_stats()
@app.get("/api/progress")
def get_progress() -> dict:
return registry.get_progress()
@app.get("/api/queue")
def get_review_queue(
limit: Annotated[int, Query(ge=1, le=200)] = 50,
) -> list[dict]:
return registry.get_review_queue(limit=limit)
@app.post("/api/queue/{sprite_id:path}/approve")
def approve_from_queue(sprite_id: str, body: ApproveRequest) -> dict:
sprite = registry.get_sprite(sprite_id)
if not sprite:
raise HTTPException(404, f"Sprite not found: {sprite_id}")
registry.approve_variant(body.variant_id)
return {"status": "approved", "variant_id": body.variant_id}
@app.get("/api/runs")
def get_runs() -> list[dict]:
return registry.get_runs()
# ── Generation trigger ────────────────────────────────────────────────
@app.post("/api/generate")
def trigger_generate(body: GenerateRequest) -> dict:
from engine.generator import SpriteGenerator
config = json.loads((TOOL_DIR / "sprite-config.json").read_text())
gen = SpriteGenerator(config=config, registry=registry, raw_dir=raw_dir)
sprites = registry.get_sprites(
category=body.category,
status="needed",
limit=body.max_sprites or 10000,
)
if body.sprite_id:
sprites = [s for s in sprites if s["id"] == body.sprite_id]
if not sprites:
return {"submitted": 0, "message": "No sprites in 'needed' status"}
sprite_ids = [s["id"] for s in sprites]
submitted = gen.generate_sprites(
sprite_ids=sprite_ids,
variants_per=body.variants,
priority=body.priority,
)
return {"submitted": submitted, "sprites": len(sprite_ids)}
# ── Image serving ─────────────────────────────────────────────────────
@app.get("/images/raw/{file_path:path}")
def serve_raw(file_path: str) -> FileResponse:
full = raw_dir / file_path
if not full.exists():
raise HTTPException(404, f"Image not found: {file_path}")
return FileResponse(full, media_type="image/png")
@app.get("/images/variants/{file_path:path}")
def serve_variant(file_path: str) -> FileResponse:
full = variants_dir / file_path
if not full.exists():
raise HTTPException(404, f"Image not found: {file_path}")
return FileResponse(full, media_type="image/png")
# ── Static GUI ────────────────────────────────────────────────────────
if GUI_DIST.exists():
app.mount("/", StaticFiles(directory=str(GUI_DIST), html=True))
return app
# Direct run support
app = create_app()