magicciv/public/resources
Natalie acb04e7265 feat(@projects/@magic-civilization): add citadel, grand_citadel, longhouse buildings
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-05-04 02:06:07 -04:00
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ai feat(@projects/@magic-civilization): add freepeople lifecycle page 2026-05-03 19:34:41 -04:00
audio feat(@projects/@magic-civilization): implement subscription audio system 2026-04-30 04:20:19 -04:00
biomes
buildings feat(@projects/@magic-civilization): add citadel, grand_citadel, longhouse buildings 2026-05-04 02:06:07 -04:00
c
combat
culture feat(@projects/@magic-civilization): add freepeople lifecycle page 2026-05-03 19:34:41 -04:00
deposits feat(@projects): update resource deposits and objectives 2026-05-02 18:53:13 -04:00
diplomacy feat(@projects): add treaty lifecycle navigation 2026-05-03 21:03:51 -04:00
ecology feat(@projects/@magic-civilization): add fauna species data 2026-05-03 20:19:29 -04:00
encyclopedia
eras
events
games/age-of-kzzkyt/guide
governments
great_works feat(@projects/@magic-civilization): add art great works entries 2026-05-03 14:26:25 -04:00
guide
harvest_policies feat(@projects/@magic-civilization): add harvest policy system 2026-05-03 20:30:43 -04:00
improvements
items
lenses
magic
map_types
promotions
races
simulations
specialists feat(@projects/@magic-civilization): update runesmith specialist slots and building renames 2026-05-03 18:22:49 -04:00
techs feat(@projects): add tech-culture domain categorization system 2026-05-03 13:42:26 -04:00
throne_rooms
tiles fix(@projects/@magic-civilization): 🐛 update fauna species data consistency 2026-05-03 20:02:25 -04:00
units feat(@projects/@magic-civilization): add combat & ransom system ui 2026-05-03 21:26:25 -04:00
villages
wilds feat(@projects/@magic-civilization): add river overlay and lake system 2026-05-01 02:40:58 -04:00
worlds
base.schema.json
episodes.json
resources.json feat(@projects): add per-player tile observation cache 2026-05-02 18:30:14 -04:00