magicciv/public/resources
autocommit 61ba6298af feat(audio): generated audio.json manifest + ledger cleanup (p2-16)
- audio-generate-manifest.py: derive data/audio.json from library + subscription (SSoT, not hand-authored), drift-gated in audio-validate.py
- sources.csv: pruned 13 corrupt rows (now 106 == on-disk files); audio-licenses-render guard rejects non-audio/ paths
- all 106 streams resolve, schema-valid; unblocks guide @data/audio.json import
- p2-16: held in_progress pending human listen-test

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-04 04:40:23 -07:00
..
ai feat(@projects/@magic-civilization): add freepeople lifecycle page 2026-05-03 19:34:41 -04:00
audio feat(audio): generated audio.json manifest + ledger cleanup (p2-16) 2026-06-04 04:40:23 -07:00
biomes
buildings feat(buildings): Add adamantine_echo and resonance_chamber buildings, plus beacon_tower, resonance_wire, steam_track, and messenger_post improvements with updated treaty mechanics 2026-05-26 02:21:13 -07:00
c feat(audio): Add defeat-themed music tracks (culture, domination, economic, science) and update audio configurations for victory conditions 2026-04-29 13:13:23 -07:00
civics feat(@projects/@magic-civilization): add civic schema and new civics 2026-05-14 21:27:22 -07:00
combat
culture feat(@projects/@magic-civilization): add freepeople lifecycle page 2026-05-03 19:34:41 -04:00
deposits fix(@projects/@magic-civilization): 🐛 update deposit resource files 2026-05-19 21:50:01 -07:00
diplomacy chore(diplomacy): 🔧 Update treaty rules JSON with conditions for validity, periods, restrictions, and formation requirements 2026-05-26 02:21:13 -07:00
ecology feat(turn): Implement pioneer escort action handling, game state updates, and dynamic encounter rate adjustments 2026-06-03 04:29:08 -07:00
economy feat(@projects/@magic-civilization): add replay bridge and player integration 2026-05-07 11:32:15 -07:00
encyclopedia
eras
events feat(@projects/@magic-civilization): add event threshold configurations 2026-05-05 10:20:13 -04:00
games/age-of-kzzkyt/guide
governments
great_works feat(@projects/@magic-civilization): add art great works entries 2026-05-03 14:26:25 -04:00
guide
harvest_policies feat(@projects/@magic-civilization): add harvest policy system 2026-05-03 20:30:43 -04:00
improvements feat(buildings): Add adamantine_echo and resonance_chamber buildings, plus beacon_tower, resonance_wire, steam_track, and messenger_post improvements with updated treaty mechanics 2026-05-26 02:21:13 -07:00
items
lairs/loot feat(simulator): unit quality consumer (p2-57c) + sim state 2026-06-04 04:39:57 -07:00
lenses
magic
map_types
observation feat(@projects/@magic-civilization): implement tech-gated observation recording 2026-05-13 16:21:35 -07:00
promotions
races
recipes feat(@projects/@magic-civilization): add great works, civics, and diplomacy systems 2026-05-13 12:01:50 -07:00
simulations
specialists feat(@projects/@magic-civilization): add hybrid structures module 2026-05-05 10:47:56 -04:00
techs feat(@projects/@magic-civilization): add hybrid building system 2026-05-06 16:57:39 -07:00
throne_rooms
tiles fix(@projects/@magic-civilization): 🐛 update fauna species data consistency 2026-05-03 20:02:25 -04:00
typed-resources feat(@projects/@magic-civilization): add great works, civics, and diplomacy systems 2026-05-13 12:01:50 -07:00
unit_actions feat(@projects/@magic-civilization): add new city-building actions 2026-05-07 03:16:13 -07:00
units feat(units): Update 175 unit configurations with stats, abilities, and metadata for gameplay, AI, and rendering 2026-05-26 02:21:14 -07:00
villages
wilds feat(@projects/@magic-civilization): add river overlay and lake system 2026-05-01 02:40:58 -04:00
worlds
base.schema.json
episodes.json
resources.json feat(@projects/@magic-civilization): add aura bonuses for master/grandmaster tiers 2026-05-04 03:18:25 -04:00