60 lines
1.5 KiB
JSON
60 lines
1.5 KiB
JSON
{
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"id": "fish",
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"category": "bonus",
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"name": "Fish",
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"tier": 1,
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"terrains": [
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"coast",
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"lake",
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"river"
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],
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"food_bonus": 2,
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"production_bonus": 0,
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"trade_bonus": 1,
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"culture_bonus": 0,
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"improvement_required": "fishing_boats",
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"sprite": "sprites/resources/fish.png",
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"description": "Shoals of freshwater and coastal fish thriving in rivers, lakes, and tidal margins. Coastal cities depend on these to avoid starvation.",
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"quality_scale": {
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"1": {
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"multiplier": 0.5,
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"label": "Marginal",
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"_rationale": "Sparse shoals — overfished quickly. Marginal coastal food."
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},
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"2": {
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"multiplier": 0.75,
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"label": "Poor",
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"_rationale": "Thin schools. Fishing boats are worth it but barely."
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},
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"3": {
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"multiplier": 1.0,
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"label": "Standard",
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"_rationale": "Baseline. Food + light trade is the coastal economy floor."
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},
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"4": {
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"multiplier": 1.25,
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"label": "Rich",
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"_rationale": "Dense shoals. Coastal city here grows reliably."
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},
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"5": {
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"multiplier": 1.5,
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"label": "Exceptional",
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"_rationale": "Legendary fishing ground. Sole justification for an outpost city."
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}
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},
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"encyclopedia": {
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"category": "world",
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"entry_type": "deposit",
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"detail_route": "/map/resources",
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"tags": [
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"aquatic",
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"food",
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"bonus"
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]
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},
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"concept_resource": "fish",
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"visibility": "always",
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"yield_gate": null,
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"improvement_gate": null,
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"indicator_decorations": []
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}
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