magicciv/public/resources/deposits/fish.json
Natalie 3985e07778 feat(@projects): update resource deposits and objectives
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-05-02 18:53:13 -04:00

60 lines
1.5 KiB
JSON

{
"id": "fish",
"category": "bonus",
"name": "Fish",
"tier": 1,
"terrains": [
"coast",
"lake",
"river"
],
"food_bonus": 2,
"production_bonus": 0,
"trade_bonus": 1,
"culture_bonus": 0,
"improvement_required": "fishing_boats",
"sprite": "sprites/resources/fish.png",
"description": "Shoals of freshwater and coastal fish thriving in rivers, lakes, and tidal margins. Coastal cities depend on these to avoid starvation.",
"quality_scale": {
"1": {
"multiplier": 0.5,
"label": "Marginal",
"_rationale": "Sparse shoals — overfished quickly. Marginal coastal food."
},
"2": {
"multiplier": 0.75,
"label": "Poor",
"_rationale": "Thin schools. Fishing boats are worth it but barely."
},
"3": {
"multiplier": 1.0,
"label": "Standard",
"_rationale": "Baseline. Food + light trade is the coastal economy floor."
},
"4": {
"multiplier": 1.25,
"label": "Rich",
"_rationale": "Dense shoals. Coastal city here grows reliably."
},
"5": {
"multiplier": 1.5,
"label": "Exceptional",
"_rationale": "Legendary fishing ground. Sole justification for an outpost city."
}
},
"encyclopedia": {
"category": "world",
"entry_type": "deposit",
"detail_route": "/map/resources",
"tags": [
"aquatic",
"food",
"bonus"
]
},
"concept_resource": "fish",
"visibility": "always",
"yield_gate": null,
"improvement_gate": null,
"indicator_decorations": []
}