magicciv/engine/src
2026-03-26 00:14:19 -07:00
..
autoloads refactor(engine-specific): ♻️ Restructure autoloaded engine systems to optimize initialization and interaction between DataLoader, EventBus, GameState, TurnManager, and SpriteManifest 2026-03-25 23:53:21 -07:00
core refactor(engine): ♻️ Restructure core engine components for improved maintainability and performance 2026-03-25 22:48:51 -07:00
entities feat(engine): Add Building and Improvement entity classes with core mechanics and properties 2026-03-25 23:53:21 -07:00
generation perf(generation): Optimize procedural generation algorithms by reducing redundant calculations in hydrology, river placement, and terrain refinement 2026-03-25 23:53:21 -07:00
map feat(map): Add dynamic tile property support and optimize tile rendering performance 2026-03-25 23:53:21 -07:00
models/world refactor(models): ♻️ Restructure model definitions for improved data integrity and internal consistency 2026-03-25 23:53:21 -07:00
modules feat(climate): Add CO₂ emissions modeling capabilities to climate module with enhanced data processing and core climate logic support 2026-03-26 00:14:19 -07:00