magicciv/resources
Claude Code 287b22f3f8 feat(volcanic-world): Add volcanic-themed world assets including textures, models, and configurations
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-31 05:43:39 -07:00
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biomes feat(biomes): Add new biome configurations with temperature, precipitation, and flora/fauna data for simulations/games 2026-03-31 05:43:38 -07:00
deposits refactor(deposits): ♻️ Implement cleaner deposit transaction flow 2026-03-31 05:43:38 -07:00
ecology chore(ecology): 🔧 Update ecological resource files and configurations in the ecology directory 2026-03-31 05:43:38 -07:00
events arch(events): 🏗️ Refactor event-driven architecture to standardize schemas and improve listener compatibility 2026-03-31 05:43:38 -07:00
improvements refactor(improvements-specific): ♻️ Optimize and restructure utility functions in the improvements module for better performance and maintainability 2026-03-31 04:46:16 -07:00
races docs(races): 📝 Introduce detailed homeworld descriptions for supported races in HOMEWORLDS.md 2026-03-31 05:43:38 -07:00
throne_rooms chore(worlds): 🔧 Update world manifests and resources for Earth, Mars, and Venus with new configs and dependencies 2026-03-30 21:58:47 -07:00
tiles chore(worlds): 🔧 Update world manifests and resources for Earth, Mars, and Venus with new configs and dependencies 2026-03-30 21:58:47 -07:00
villages feat(villages): Add new village resource templates and scripts for expanded village mechanics 2026-03-31 04:46:17 -07:00
wilds feat(wilds): Implement wildcard resource pattern matching for dynamic asset loading 2026-03-31 04:46:17 -07:00
worlds feat(volcanic-world): Add volcanic-themed world assets including textures, models, and configurations 2026-03-31 05:43:39 -07:00