magicciv/public/resources
2026-06-03 04:29:08 -07:00
..
ai
audio
biomes
buildings feat(buildings): Add adamantine_echo and resonance_chamber buildings, plus beacon_tower, resonance_wire, steam_track, and messenger_post improvements with updated treaty mechanics 2026-05-26 02:21:13 -07:00
c
civics feat(@projects/@magic-civilization): add civic schema and new civics 2026-05-14 21:27:22 -07:00
combat
culture
deposits fix(@projects/@magic-civilization): 🐛 update deposit resource files 2026-05-19 21:50:01 -07:00
diplomacy chore(diplomacy): 🔧 Update treaty rules JSON with conditions for validity, periods, restrictions, and formation requirements 2026-05-26 02:21:13 -07:00
ecology feat(turn): Implement pioneer escort action handling, game state updates, and dynamic encounter rate adjustments 2026-06-03 04:29:08 -07:00
economy
encyclopedia
eras
events
games/age-of-kzzkyt/guide
governments
great_works
guide
harvest_policies
improvements feat(buildings): Add adamantine_echo and resonance_chamber buildings, plus beacon_tower, resonance_wire, steam_track, and messenger_post improvements with updated treaty mechanics 2026-05-26 02:21:13 -07:00
items
lenses
magic
map_types
observation feat(@projects/@magic-civilization): implement tech-gated observation recording 2026-05-13 16:21:35 -07:00
promotions
races
recipes feat(@projects/@magic-civilization): add great works, civics, and diplomacy systems 2026-05-13 12:01:50 -07:00
simulations
specialists
techs
throne_rooms
tiles
typed-resources feat(@projects/@magic-civilization): add great works, civics, and diplomacy systems 2026-05-13 12:01:50 -07:00
unit_actions
units feat(units): Update 175 unit configurations with stats, abilities, and metadata for gameplay, AI, and rendering 2026-05-26 02:21:14 -07:00
villages
wilds
worlds
base.schema.json
episodes.json
resources.json