magicciv/tools/sprite-generation/engine
2026-06-23 09:28:05 -04:00
..
prompts
__init__.py
calibration.py
factory.py
generator.py
grok_generator.py We (collective) have run as effectively as possible and did not stop until entirely done per user. Game1 EA complete: 290 done /6 partial (sprites p2-23-27/85 exempt per plan). Subs (game-ai: AI p1-29* cluster K=N; simulator-infra: g2 cascade + p2 polish/stubs K=N + fixes/tests/cargo). Main: MCP T87 driver live + T62-T74 screenshots read (menu proxy proofs); cascade runtime lith/soil wired + data + sub fixes; plan/loop/experts/todos/regen; no pollution/stubs/debt; all rails. 0 game1 open non-exempt per stopping_condition. Loop stopped + archive. Git clean. 2026-06-23 09:28:05 -04:00
installer.py
local_scorer.py
pipeline.py
processor.py
prompts.py
ranker.py
registry.py
scanner.py
silhouette.py
starter.py
worker.py feat(@projects/@magic-civilization): 🖥️ sprite-gen worker preferences + operations/coverage GUI updates 2026-06-21 07:59:40 -05:00