magicciv/.project
Natalie f7b4de6dc2 feat(@projects/@magic-civilization): finalize ttv city stats and ai adjustments
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:25 -07:00
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future-games feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
handoffs wip: travel backup — arena fixes, happiness system, items, spells 2026-04-12 11:24:17 -07:00
screenshots arch(game-engine): 🏗️ Implement GPU-accelerated climate simulation and redesign the personality axis UI with new balance tools 2026-04-16 15:10:06 -07:00
simulation-report build(simulator): 📦️ Rebuild simulator binaries and fingerprint files after dependency or source code updates across all modules 2026-04-10 08:53:49 -07:00
tasks feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
FEATURE_GAP.md feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
FINAL_BATCH_REPORT.md docs(docs): 📝 Add detailed tracking metrics to FINAL_BATCH_REPORT.md for enhanced reporting accuracy 2026-04-15 19:07:15 -07:00
gdlintrc.local wip: travel backup — arena fixes, happiness system, items, spells 2026-04-12 11:24:17 -07:00
iteration_log.md feat(@projects/@magic-civilization): finalize ttv city stats and ai adjustments 2026-04-16 17:51:25 -07:00
legacy-migration-plan.md feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
ROADMAP.md
TERMINOLOGY.md feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00