magicciv/tools/sprite-generation/engine
2026-04-07 17:52:04 -07:00
..
__pycache__ chore(gitignore): 🔧 add missing build/ directory pattern to .gitignore 2026-03-30 22:15:23 -07:00
prompts feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
__init__.py
calibration.py feat(sprite-generation): Refactor sprite-generation engine components to enhance pipeline, processing, and scoring logic for improved performance and quality 2026-03-28 21:31:40 -07:00
generator.py chore(engine): 🔧 Update engine build configuration for error handling 2026-03-29 23:39:18 -07:00
installer.py
local_scorer.py feat(sprite-generation): Refactor sprite-generation engine components to enhance pipeline, processing, and scoring logic for improved performance and quality 2026-03-28 21:31:40 -07:00
pipeline.py feat(sprite-generation): Refactor sprite-generation engine components to enhance pipeline, processing, and scoring logic for improved performance and quality 2026-03-28 21:31:40 -07:00
processor.py feat(sprite-generation): Refactor sprite-generation engine components to enhance pipeline, processing, and scoring logic for improved performance and quality 2026-03-28 21:31:40 -07:00
prompts.py feat(sprite-generation): Implement advanced sprite generation algorithms and enhance prompt handling system 2026-03-29 10:07:32 -07:00
ranker.py perf(sprite-generation): Optimize sprite ranking and registry operations for faster variant selection 2026-03-29 06:36:31 -07:00
registry.py chore(pages): 🔧 Update build script for failed page deployment 2026-03-30 08:50:21 -07:00
scanner.py feat(sprite-generation): Update sprite generation algorithm and optimize file scanning logic 2026-03-29 23:23:59 -07:00
silhouette.py feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00