..
adamantine_sentinel.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
adamantine_tank.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
ancestral_walker.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
ancient_hydra.json
anti_charge_line.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
anti_tank_rifleman.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
anvil_guard.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
apex_artillery.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
archer.json
fix(ai): 🔬 weave tech→tiered-unit production so the AI fields real armies
2026-06-24 11:57:32 -04:00
assault_cavalry.json
assault_gunner.json
ballista_crew.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
bard.json
basilisk_wild.json
battle_medic.json
battle_priest.json
beacon_bearer.json
beast_scout.json
berserker.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
boar_scout.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
bolt_thrower_crew.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
cannon_crew.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
caravan_master.json
cartographer.json
catapult_crew.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
cavalry.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
combat_engineer.json
commando.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
deep_eye.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
defender.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dire_bear.json
dire_wolf.json
doomsoul.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dragoon.json
drake_wild.json
dwarf_adamantine_champion.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_arbalest.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_armored_barge.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_ascendant_engineer.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_ascendant_sapper.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_ascendant_scout.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_ascendant_smith.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_axeman.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_ballista.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_berserker.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_bombard.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_bulwark.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_carrier.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_catapult.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_crossbowman.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_deep_frigate.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_deep_guard.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_deep_scout.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_destroyer.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_dreadnought.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_engineer.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_flak_battery.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_forge_colossus.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_fortress_ship.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_founder.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_grand_engineer.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_grand_sapper.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_grand_scout.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_grand_smith.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_graven_warrior.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_gyrocopter.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_hammerguard.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_high_engineer.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_high_sapper.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_high_smith.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_iron_hawk.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_iron_submarine.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_iron_vanguard.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_ironwarden.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_master_engineer.json
fix(@projects/@magic-civilization): 🐛 reconcile dangling tech/unit content refs (data_integrity)
2026-06-24 11:51:12 -04:00
dwarf_master_woodcutter.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_mithril_cruiser.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_mithril_hawk.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_mithril_vanguard.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_prospector.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_repeating_arbalest.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_river_galley.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_sapper.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_scout.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_silent_runner.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_sky_fortress.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_smith.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_spearman.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_steam_bomber.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_steam_cannon.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_steam_corvette.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_steam_golem.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_steam_warship.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_thunder_arbalest.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_thunderer.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_tribe.json
feat(@projects/@magic-civilization): 🎬 declarative start-script system (p3-14)
2026-06-19 17:56:50 -05:00
dwarf_wanderer.json
feat(@projects/@magic-civilization): 🎬 declarative start-script system (p3-14)
2026-06-19 17:56:50 -05:00
dwarf_war_galley.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_war_zeppelin.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_warrior.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
dwarf_woodcutter.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
elder_wyrm.json
emp_trooper.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
feral_spider.json
field_artillery.json
field_medic.json
field_surgeon.json
fire_imp.json
foot_runner.json
forge_titan.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
founder.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
frostfang_alpha.json
garden_snail.json
goretooth.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
great_sculptor.json
guildmaster.json
hammerguard.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
hand_cannoneer.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
hearth_raider.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
hold_courier.json
hold_network_warden.json
iron_halberd.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
iron_sentinel.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
iron_strider.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
ironwarden.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
lava_elemental.json
light_field_gun.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
loremaster.json
machine_gunner.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
marksman.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
master_surgeon.json
merchant.json
mithril_vanguard.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
mortar_team.json
motorized_artillery.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
mountain_king.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
mounted_archer.json
mounted_rifleman.json
pike_guard.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
pikeman.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
plated_warrior.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
powder_sapper.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
quarrelman.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
rail_cannon.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
ram_rider.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
ram_sniper.json
registry.md
resonance_telegrapher.json
rifleman.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
riveted_trooper.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
rocket_battery.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
rocket_trooper.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
rune_scribe.json
rune_spear.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
runesmith.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
saga_singer.json
saga_writer.json
sage.json
shambling_dead.json
shield_bearer.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
siege_breaker.json
soulbolt.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
spearmen.json
fix(ai): 🔬 weave tech→tiered-unit production so the AI fields real armies
2026-06-24 11:57:32 -04:00
steam_howitzer.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
steam_messenger.json
steam_walker.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
stone_sentinel.json
storm_trooper.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
stormbolt_trooper.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
strike_walker.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
trebuchet_crew.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
trench_raider.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
tunnel_runner.json
tusker_knight.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
units.schema.json
units_air.schema.json
units_civilian.schema.json
units_land.schema.json
units_naval.schema.json
units_support.schema.json
war_ram.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00
warrior.json
fix(ai): 🔬 weave tech→tiered-unit production so the AI fields real armies
2026-06-24 11:57:32 -04:00
wild_wyvern.json
wolf_pack.json
worker.json
refactor(@projects/@magic-civilization): 🎨 unit sprite paths → _dwarf_male/_dwarf_female naming
2026-06-19 05:29:19 -05:00