magicciv/src/simulator
2026-04-16 00:36:55 -07:00
..
.cargo feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
api-gdext feat(api-gdext): Add Rust bindings for yield registration (food/energy) and expose GDScript functions to manage city yields 2026-04-15 23:45:34 -07:00
api-wasm feat(api-wasm): Implement Default trait for WasmEcologyPhysics to enable default construction in WASM API contexts 2026-04-08 06:19:58 -07:00
balance-tool feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
crates feat(flora-engine): Introduce FloraEngine struct and plant growth models with biome interaction simulation logic 2026-04-16 00:36:55 -07:00
optimizer feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
test-results feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
build-gdext.sh feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
build-wasm.sh
Cargo.lock wip: travel backup — arena fixes, happiness system, items, spells 2026-04-12 11:24:17 -07:00
Cargo.toml deps-upgrade(simulator): ⬆️ Update simulator dependencies and rebuild affected modules 2026-04-08 00:17:50 -07:00
clippy.toml
optimized_weights.json feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
package.json
public feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
rustfmt.toml