magicciv/public/resources
Natalie 4251026770 feat(@projects/@magic-civilization): update mystery item objective status
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-17 00:49:43 -07:00
..
ai
biomes chore(biomes): 🔧 Update biome temperature, humidity, and resource spawn rates in configs and adjust rarity/property definitions globally 2026-04-16 23:14:46 -07:00
buildings
combat
culture
deposits feat(@projects/@magic-civilization): update revealed_by_tech to empty string 2026-04-16 23:59:08 -07:00
ecology feat(ecology/fauna): Add loot table configurations for 30 fauna species with JSON drop definitions 2026-04-13 13:37:04 -07:00
encyclopedia
eras
events
games/age-of-kzzkyt/guide
governments
guide
improvements feat(improvements): Implement optimized yield multipliers and refined improvement configs in farm.json to boost food production efficiency 2026-04-16 16:24:14 -07:00
items feat(@projects/@magic-civilization): update mystery item objective status 2026-04-17 00:49:43 -07:00
lenses
magic
map_types
promotions
races
simulations
techs
throne_rooms
tiles
units
villages
wilds feat(@projects/@magic-civilization): add dire wolf and frostfang alpha units 2026-04-16 17:51:26 -07:00
worlds
base.schema.json
episodes.json
resources.json chore(biomes): 🔧 Update biome temperature, humidity, and resource spawn rates in configs and adjust rarity/property definitions globally 2026-04-16 23:14:46 -07:00