magicciv/src/simulator
2026-04-08 20:15:54 -07:00
..
.cargo feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
api-gdext feat(api-gdext): Add Rust bindings for Godot engine extensions with new API functions and compatibility improvements 2026-04-08 17:32:56 -07:00
api-wasm feat(api-wasm): Implement Default trait for WasmEcologyPhysics to enable default construction in WASM API contexts 2026-04-08 06:19:58 -07:00
balance-tool feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
crates feat(mc-turn): Introduce bridge contract tests in lib.rs and bridge_contract_tests.rs to validate Rust-native bridge compliance with GDExtension requirements 2026-04-08 20:15:54 -07:00
optimizer feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
test-results feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
build-gdext.sh feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
build-wasm.sh
Cargo.lock deps-upgrade(simulator): ⬆️ Update mc-turn dependencies to improve compatibility and enhance simulator performance 2026-04-08 15:25:06 -07:00
Cargo.toml deps-upgrade(simulator): ⬆️ Update simulator dependencies and rebuild affected modules 2026-04-08 00:17:50 -07:00
clippy.toml chore(simulator): 🔧 Update linter and formatter configs for Rust in simulator module 2026-03-31 22:47:32 -07:00
optimized_weights.json feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
package.json
public feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
rustfmt.toml chore(simulator): 🔧 Update linter and formatter configs for Rust in simulator module 2026-03-31 22:47:32 -07:00